c786abf1e9
It's needed by atom_api_screen, BuildPrototype function on Windows.
67 lines
1.9 KiB
C++
67 lines
1.9 KiB
C++
// Copyright (c) 2014 GitHub, Inc.
|
|
// Use of this source code is governed by the MIT license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#ifndef ATOM_COMMON_NATIVE_MATE_CONVERTERS_GFX_CONVERTER_H_
|
|
#define ATOM_COMMON_NATIVE_MATE_CONVERTERS_GFX_CONVERTER_H_
|
|
|
|
#include "native_mate/converter.h"
|
|
#include "ui/gfx/geometry/point_f.h"
|
|
|
|
namespace display {
|
|
class Display;
|
|
}
|
|
|
|
namespace gfx {
|
|
class Point;
|
|
class Size;
|
|
class Rect;
|
|
} // namespace gfx
|
|
|
|
namespace mate {
|
|
|
|
template <>
|
|
struct Converter<gfx::Point> {
|
|
static v8::Local<v8::Value> ToV8(v8::Isolate* isolate, const gfx::Point& val);
|
|
static bool FromV8(v8::Isolate* isolate,
|
|
v8::Local<v8::Value> val,
|
|
gfx::Point* out);
|
|
};
|
|
|
|
template <>
|
|
struct Converter<gfx::PointF> {
|
|
static v8::Local<v8::Value> ToV8(v8::Isolate* isolate,
|
|
const gfx::PointF& val);
|
|
static bool FromV8(v8::Isolate* isolate,
|
|
v8::Local<v8::Value> val,
|
|
gfx::PointF* out);
|
|
};
|
|
|
|
template <>
|
|
struct Converter<gfx::Size> {
|
|
static v8::Local<v8::Value> ToV8(v8::Isolate* isolate, const gfx::Size& val);
|
|
static bool FromV8(v8::Isolate* isolate,
|
|
v8::Local<v8::Value> val,
|
|
gfx::Size* out);
|
|
};
|
|
|
|
template <>
|
|
struct Converter<gfx::Rect> {
|
|
static v8::Local<v8::Value> ToV8(v8::Isolate* isolate, const gfx::Rect& val);
|
|
static bool FromV8(v8::Isolate* isolate,
|
|
v8::Local<v8::Value> val,
|
|
gfx::Rect* out);
|
|
};
|
|
|
|
template <>
|
|
struct Converter<display::Display> {
|
|
static v8::Local<v8::Value> ToV8(v8::Isolate* isolate,
|
|
const display::Display& val);
|
|
static bool FromV8(v8::Isolate* isolate,
|
|
v8::Local<v8::Value> val,
|
|
display::Display* out);
|
|
};
|
|
|
|
} // namespace mate
|
|
|
|
#endif // ATOM_COMMON_NATIVE_MATE_CONVERTERS_GFX_CONVERTER_H_
|