import * as path from 'path'; const Module = require('module') as NodeJS.ModuleInternal; // We modified the original process.argv to let node.js load the // init.js, we need to restore it here. process.argv.splice(1, 1); // Import common settings. require('@electron/internal/common/init'); // Process command line arguments. const { hasSwitch, getSwitchValue } = process._linkedBinding('electron_common_command_line'); // Export node bindings to global. const { makeRequireFunction } = __non_webpack_require__('internal/modules/helpers'); global.module = new Module('electron/js2c/worker_init'); global.require = makeRequireFunction(global.module); // Set the __filename to the path of html file if it is file: protocol. // NB. 'self' isn't defined in an AudioWorklet. if (typeof self !== 'undefined' && self.location.protocol === 'file:') { const pathname = process.platform === 'win32' && self?.location.pathname[0] === '/' ? self?.location.pathname.substr(1) : self?.location.pathname; global.__filename = path.normalize(decodeURIComponent(pathname)); global.__dirname = path.dirname(global.__filename); // Set module's filename so relative require can work as expected. global.module.filename = global.__filename; // Also search for module under the html file. global.module.paths = Module._nodeModulePaths(global.__dirname); } else { // For backwards compatibility we fake these two paths here global.__filename = path.join(process.resourcesPath, 'electron.asar', 'worker', 'init.js'); global.__dirname = path.join(process.resourcesPath, 'electron.asar', 'worker'); const appPath = hasSwitch('app-path') ? getSwitchValue('app-path') : null; if (appPath) { // Search for module under the app directory. global.module.paths = Module._nodeModulePaths(appPath); } }