/* global binding */ import * as events from 'events'; import { IPC_MESSAGES } from '@electron/internal/common/ipc-messages'; import type * as ipcRendererUtilsModule from '@electron/internal/renderer/ipc-renderer-internal-utils'; import type * as ipcRendererInternalModule from '@electron/internal/renderer/ipc-renderer-internal'; const { EventEmitter } = events; process._linkedBinding = binding.get; const v8Util = process._linkedBinding('electron_common_v8_util'); // Expose Buffer shim as a hidden value. This is used by C++ code to // deserialize Buffer instances sent from browser process. v8Util.setHiddenValue(global, 'Buffer', Buffer); // The process object created by webpack is not an event emitter, fix it so // the API is more compatible with non-sandboxed renderers. for (const prop of Object.keys(EventEmitter.prototype) as (keyof typeof process)[]) { if (Object.prototype.hasOwnProperty.call(process, prop)) { delete process[prop]; } } Object.setPrototypeOf(process, EventEmitter.prototype); const { ipcRendererInternal } = require('@electron/internal/renderer/ipc-renderer-internal') as typeof ipcRendererInternalModule; const ipcRendererUtils = require('@electron/internal/renderer/ipc-renderer-internal-utils') as typeof ipcRendererUtilsModule; const { preloadScripts, process: processProps } = ipcRendererUtils.invokeSync(IPC_MESSAGES.BROWSER_SANDBOX_LOAD); const electron = require('electron'); const loadedModules = new Map([ ['electron', electron], ['electron/common', electron], ['electron/renderer', electron], ['events', events] ]); const loadableModules = new Map([ ['timers', () => require('timers')], ['url', () => require('url')] ]); // Pass different process object to the preload script. const preloadProcess: NodeJS.Process = new EventEmitter() as any; // InvokeEmitProcessEvent in ElectronSandboxedRendererClient will look for this v8Util.setHiddenValue(global, 'emit-process-event', (event: string) => { (process as events.EventEmitter).emit(event); (preloadProcess as events.EventEmitter).emit(event); }); Object.assign(preloadProcess, binding.process); Object.assign(preloadProcess, processProps); Object.assign(process, binding.process); Object.assign(process, processProps); process.getProcessMemoryInfo = preloadProcess.getProcessMemoryInfo = () => { return ipcRendererInternal.invoke(IPC_MESSAGES.BROWSER_GET_PROCESS_MEMORY_INFO); }; Object.defineProperty(preloadProcess, 'noDeprecation', { get () { return process.noDeprecation; }, set (value) { process.noDeprecation = value; } }); // This is the `require` function that will be visible to the preload script function preloadRequire (module: string) { if (loadedModules.has(module)) { return loadedModules.get(module); } if (loadableModules.has(module)) { const loadedModule = loadableModules.get(module)!(); loadedModules.set(module, loadedModule); return loadedModule; } throw new Error(`module not found: ${module}`); } // Process command line arguments. const { hasSwitch } = process._linkedBinding('electron_common_command_line'); // Similar to nodes --expose-internals flag, this exposes _linkedBinding so // that tests can call it to get access to some test only bindings if (hasSwitch('unsafely-expose-electron-internals-for-testing')) { preloadProcess._linkedBinding = process._linkedBinding; } // Common renderer initialization require('@electron/internal/renderer/common-init'); // Wrap the script into a function executed in global scope. It won't have // access to the current scope, so we'll expose a few objects as arguments: // // - `require`: The `preloadRequire` function // - `process`: The `preloadProcess` object // - `Buffer`: Shim of `Buffer` implementation // - `global`: The window object, which is aliased to `global` by webpack. function runPreloadScript (preloadSrc: string) { const preloadWrapperSrc = `(function(require, process, Buffer, global, setImmediate, clearImmediate, exports) { ${preloadSrc} })`; // eval in window scope const preloadFn = binding.createPreloadScript(preloadWrapperSrc); const { setImmediate, clearImmediate } = require('timers'); preloadFn(preloadRequire, preloadProcess, Buffer, global, setImmediate, clearImmediate, {}); } for (const { preloadPath, preloadSrc, preloadError } of preloadScripts) { try { if (preloadSrc) { runPreloadScript(preloadSrc); } else if (preloadError) { throw preloadError; } } catch (error) { console.error(`Unable to load preload script: ${preloadPath}`); console.error(error); ipcRendererInternal.send(IPC_MESSAGES.BROWSER_PRELOAD_ERROR, preloadPath, error); } }