# screen The `screen` module retrieves information about screen size, displays, cursor position, etc. You should not use this module until the `ready` event of the `app` module is emitted. `screen` is an [EventEmitter](http://nodejs.org/api/events.html#events_class_events_eventemitter). **Note:** In the renderer / DevTools, `window.screen` is a reserved DOM property, so writing `var screen = require('screen')` will not work. In our examples below, we use `electronScreen` as the variable name instead. An example of creating a window that fills the whole screen: ```javascript var app = require('app'); var BrowserWindow = require('browser-window'); var mainWindow; app.on('ready', function() { var electronScreen = require('screen'); var size = electronScreen.getPrimaryDisplay().workAreaSize; mainWindow = new BrowserWindow({ width: size.width, height: size.height }); }); ``` Another example of creating a window in the external display: ```javascript var app = require('app'); var BrowserWindow = require('browser-window'); var mainWindow; app.on('ready', function() { var electronScreen = require('screen'); var displays = electronScreen.getAllDisplays(); var externalDisplay = null; for (var i in displays) { if (displays[i].bounds.x != 0 || displays[i].bounds.y != 0) { externalDisplay = displays[i]; break; } } if (externalDisplay) { mainWindow = new BrowserWindow({ x: externalDisplay.bounds.x + 50, y: externalDisplay.bounds.y + 50 }); } }); ``` ## Events The `screen` module emits the following events: ### Event: 'display-added' Returns: * `event` Event * `newDisplay` Object Emitted when `newDisplay` has been added. ### Event: 'display-removed' Returns: * `event` Event * `oldDisplay` Object Emitted when `oldDisplay` has been removed. ### Event: 'display-metrics-changed' Returns: * `event` Event * `display` Object * `changedMetrics` Array Emitted when one or more metrics change in a `display`. The `changedMetrics` is an array of strings that describe the changes. Possible changes are `bounds`, `workArea`, `scaleFactor` and `rotation`. ## Methods The `screen` module has the following methods: ### `screen.getCursorScreenPoint()` Returns the current absolute position of the mouse pointer. ### `screen.getPrimaryDisplay()` Returns the primary display. ### `screen.getAllDisplays()` Returns an array of displays that are currently available. ### `screen.getDisplayNearestPoint(point)` * `point` Object * `x` Integer * `y` Integer Returns the display nearest the specified point. ### `screen.getDisplayMatching(rect)` * `rect` Object * `x` Integer * `y` Integer * `width` Integer * `height` Integer Returns the display that most closely intersects the provided bounds.