# SharedTextureHandle Object * `ntHandle` Buffer (optional) _Windows_ - NT HANDLE holds the shared texture. Note that this NT HANDLE is local to current process. * `ioSurface` Buffer (optional) _macOS_ - IOSurfaceRef holds the shared texture. Note that this IOSurface is local to current process (not global). * `nativePixmap` Object (optional) _Linux_ - Structure contains planes of shared texture. * `planes` Object[] _Linux_ - Each plane's info of the shared texture. * `stride` number - The strides and offsets in bytes to be used when accessing the buffers via a memory mapping. One per plane per entry. * `offset` number - The strides and offsets in bytes to be used when accessing the buffers via a memory mapping. One per plane per entry. * `size` number - Size in bytes of the plane. This is necessary to map the buffers. * `fd` number - File descriptor for the underlying memory object (usually dmabuf). * `modifier` string _Linux_ - The modifier is retrieved from GBM library and passed to EGL driver. * `supportsZeroCopyWebGpuImport` boolean _Linux_ - Indicates whether supports zero copy import to WebGPU.