fs = require 'fs' path = require 'path' # Enable idle gc. process.atomBinding('idle_gc').start() # Provide default Content API implementations. atom = {} atom.browserMainParts = preMainMessageLoopRun: -> # This is the start of the whole application, usually we should initialize # the main window here. # Store atom object in global scope, apps can just override methods of it to # implement various logics. global.__atom = atom # Add Atom.app/Contents/Resources/browser/api/lib to require's search paths, # which contains javascript part of Atom's built-in libraries. globalPaths = require('module').globalPaths globalPaths.push path.join(__dirname, '..', 'api', 'lib') # And Atom.app/Contents/Resources/common/api/lib globalPaths.push path.join(__dirname, '..', '..', 'common', 'api', 'lib') # Don't quit on fatal error. process.on 'uncaughtException', (error) -> # Show error in GUI. message = error.stack ? "#{error.name}: #{error.message}" require('dialog').showMessageBox type: 'warning' title: 'An javascript error occured in the browser' message: 'uncaughtException' detail: message buttons: ['OK'] # Load the RPC server. require './rpc-server.js' # Now we try to load app's package.json. packageJson = null packagePath = path.join __dirname, '..', '..', 'app' try # First we try to load Atom.app/Contents/Resources/app packageJson = JSON.parse(fs.readFileSync(path.join(packagePath, 'package.json'))) catch error # If not found then we load Atom.app/Contents/Resources/browser/default_app packagePath = path.join __dirname, '..', 'default_app' packageJson = JSON.parse(fs.readFileSync(path.join(packagePath, 'package.json'))) # Finally load app's main.js and transfer control to C++. require path.join(packagePath, packageJson.main)