// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_UI_GTK_MENU_GTK_H_ #define CHROME_BROWSER_UI_GTK_MENU_GTK_H_ #include #include #include #include "base/memory/weak_ptr.h" #include "ui/base/gtk/gtk_signal.h" #include "ui/base/gtk/gtk_signal_registrar.h" #include "ui/gfx/point.h" namespace gfx { class Image; } namespace ui { class ButtonMenuItemModel; class MenuModel; } class MenuGtk { public: // Delegate class that lets another class control the status of the menu. class Delegate { public: virtual ~Delegate() {} // Called before a command is executed. This exists for the case where a // model is handling the actual execution of commands, but the delegate // still needs to know that some command got executed. This is called before // and not after the command is executed because its execution may delete // the menu and/or the delegate. virtual void CommandWillBeExecuted() {} // Called when the menu stops showing. This will be called before // ExecuteCommand if the user clicks an item, but will also be called when // the user clicks away from the menu. virtual void StoppedShowing() {} // Return true if we should override the "gtk-menu-images" system setting // when showing image menu items for this menu. virtual bool AlwaysShowIconForCmd(int command_id) const; // Returns a tinted image used in button in a menu. virtual GtkIconSet* GetIconSetForId(int idr); // Returns an icon for the menu item, if available. virtual GtkWidget* GetImageForCommandId(int command_id) const; static GtkWidget* GetDefaultImageForLabel(const std::string& label); }; MenuGtk(MenuGtk::Delegate* delegate, ui::MenuModel* model, bool is_menubar = false); virtual ~MenuGtk(); // Initialize GTK signal handlers. void ConnectSignalHandlers(); // These methods are used to build the menu dynamically. The return value // is the new menu item. GtkWidget* AppendMenuItemWithLabel(int command_id, const std::string& label); GtkWidget* AppendMenuItemWithIcon(int command_id, const std::string& label, const gfx::Image& icon); GtkWidget* AppendCheckMenuItemWithLabel(int command_id, const std::string& label); GtkWidget* AppendSeparator(); GtkWidget* InsertSeparator(int position); GtkWidget* AppendMenuItem(int command_id, GtkWidget* menu_item); GtkWidget* InsertMenuItem(int command_id, GtkWidget* menu_item, int position); GtkWidget* AppendMenuItemToMenu(int index, ui::MenuModel* model, GtkWidget* menu_item, GtkWidget* menu, bool connect_to_activate); GtkWidget* InsertMenuItemToMenu(int index, ui::MenuModel* model, GtkWidget* menu_item, GtkWidget* menu, int position, bool connect_to_activate); // Displays the menu near a widget, as if the widget were a menu bar. // Example: the wrench menu button. // |button| is the mouse button that brought up the menu. // |event_time| is the time from the GdkEvent. void PopupForWidget(GtkWidget* widget, int button, guint32 event_time); // Displays the menu as a context menu, i.e. at the cursor location. // It is implicit that it was brought up using the right mouse button. // |point| is the point where to put the menu. // |event_time| is the time of the event that triggered the menu's display. void PopupAsContext(const gfx::Point& point, guint32 event_time); // Displays the menu as a context menu for the passed status icon. void PopupAsContextForStatusIcon(guint32 event_time, guint32 button, GtkStatusIcon* icon); // Displays the menu following a keyboard event (such as selecting |widget| // and pressing "enter"). void PopupAsFromKeyEvent(GtkWidget* widget); // Closes the menu. void Cancel(); // Repositions the menu to be right under the button. Alignment is set as // object data on |void_widget| with the tag "left_align". If "left_align" // is true, it aligns the left side of the menu with the left side of the // button. Otherwise it aligns the right side of the menu with the right side // of the button. Public since some menus have odd requirements that don't // belong in a public class. static void WidgetMenuPositionFunc(GtkMenu* menu, int* x, int* y, gboolean* push_in, void* void_widget); // Positions the menu to appear at the gfx::Point represented by |userdata|. static void PointMenuPositionFunc(GtkMenu* menu, int* x, int* y, gboolean* push_in, gpointer userdata); GtkWidget* widget() const { return menu_; } ui::MenuModel* model() const { return model_;} // Updates all the enabled/checked states and the dynamic labels. void UpdateMenu(); private: // Builds a GtkImageMenuItem. GtkWidget* BuildMenuItemWithImage(const std::string& label, const gfx::Image& icon); GtkWidget* BuildMenuItemWithImage(const std::string& label, GtkWidget* image); GtkWidget* BuildMenuItemWithLabel(const std::string& label, int command_id); // A function that creates a GtkMenu from |model_|. void BuildMenuFromModel(); // Implementation of the above; called recursively. void BuildSubmenuFromModel(ui::MenuModel* model, GtkWidget* menu); // Builds a menu item with buttons in it from the data in the model. GtkWidget* BuildButtonMenuItem(ui::ButtonMenuItemModel* model, GtkWidget* menu); void ExecuteCommand(ui::MenuModel* model, int id); // Callback for when a menu item is clicked. CHROMEGTK_CALLBACK_0(MenuGtk, void, OnMenuItemActivated); // Called when one of the buttons is pressed. CHROMEGTK_CALLBACK_1(MenuGtk, void, OnMenuButtonPressed, int); // Called to maybe activate a button if that button isn't supposed to dismiss // the menu. CHROMEGTK_CALLBACK_1(MenuGtk, gboolean, OnMenuTryButtonPressed, int); // Updates all the menu items' state. CHROMEGTK_CALLBACK_0(MenuGtk, void, OnMenuShow); // Sets the activating widget back to a normal appearance. CHROMEGTK_CALLBACK_0(MenuGtk, void, OnMenuHidden); // Focus out event handler for the menu. CHROMEGTK_CALLBACK_1(MenuGtk, gboolean, OnMenuFocusOut, GdkEventFocus*); // Handles building dynamic submenus on demand when they are shown. CHROMEGTK_CALLBACK_0(MenuGtk, void, OnSubMenuShow); // Handles trearing down dynamic submenus when they have been closed. CHROMEGTK_CALLBACK_0(MenuGtk, void, OnSubMenuHidden); // Scheduled by OnSubMenuHidden() to avoid deleting submenus when hidden // before pending activations within them are delivered. static void OnSubMenuHiddenCallback(GtkWidget* submenu); // Sets the enable/disabled state and dynamic labels on our menu items. static void SetButtonItemInfo(GtkWidget* button, gpointer userdata); // Sets the check mark, enabled/disabled state and dynamic labels on our menu // items. static void SetMenuItemInfo(GtkWidget* widget, void* raw_menu); // Queries this object about the menu state. MenuGtk::Delegate* delegate_; // If non-NULL, the MenuModel that we use to populate and control the GTK // menu (overriding the delegate as a controller). ui::MenuModel* model_; // Whether this is a menu bar. bool is_menubar_; // For some menu items, we want to show the accelerator, but not actually // explicitly handle it. To this end we connect those menu items' accelerators // to this group, but don't attach this group to any top level window. GtkAccelGroup* dummy_accel_group_; // gtk_menu_popup() does not appear to take ownership of popup menus, so // MenuGtk explicitly manages the lifetime of the menu. GtkWidget* menu_; // True when we should ignore "activate" signals. Used to prevent // menu items from getting activated when we are setting up the // menu. static bool block_activation_; ui::GtkSignalRegistrar signal_; base::WeakPtrFactory weak_factory_; }; #endif // CHROME_BROWSER_UI_GTK_MENU_GTK_H_