diff --git a/content/renderer/browser_plugin/browser_plugin.cc b/content/renderer/browser_plugin/browser_plugin.cc index 06762fb..e89b1f0 100644 --- a/content/renderer/browser_plugin/browser_plugin.cc +++ b/content/renderer/browser_plugin/browser_plugin.cc @@ -448,15 +448,11 @@ blink::WebInputEventResult BrowserPlugin::handleInputEvent( DCHECK(!blink::WebInputEvent::IsTouchEventType(event.GetType())); - // With direct event routing turned on, BrowserPlugin should almost never - // see wheel events any more. The two exceptions are (1) scroll bubbling, and - // (2) synthetic mouse wheels generated by touchpad GesturePinch events on - // Mac, which always go to the mainframe and thus may hit BrowserPlugin if - // it's in a top-level embedder. In both cases we should indicate the event - // as not handled (for GesturePinch on Mac, indicating the event has been - // handled leads to touchpad pinch not working). - if (event.GetType() == blink::WebInputEvent::kMouseWheel) - return blink::WebInputEventResult::kNotHandled; + if (event.GetType() == blink::WebInputEvent::kMouseWheel) { + auto wheel_event = static_cast(event); + if (wheel_event.resending_plugin_id == browser_plugin_instance_id_) + return blink::WebInputEventResult::kNotHandled; + } if (blink::WebInputEvent::IsGestureEventType(event.GetType())) { auto gesture_event = static_cast(event);