'use strict' const fs = require('fs') const path = require('path') const spawn = require('child_process').spawn // i.e. my-app/app-0.1.13/ const appFolder = path.dirname(process.execPath) // i.e. my-app/Update.exe const updateExe = path.resolve(appFolder, '..', 'Update.exe') const exeName = path.basename(process.execPath) let spawnedArgs = [] let spawnedProcess const isSameArgs = (args) => args.length === spawnedArgs.length && args.every((e, i) => e === spawnedArgs[i]) // Spawn a command and invoke the callback when it completes with an error // and the output from standard out. let spawnUpdate = function (args, detached, callback) { let error, errorEmitted, stderr, stdout try { // Ensure we don't spawn multiple squirrel processes // Process spawned, same args: Attach events to alread running process // Process spawned, different args: Return with error // No process spawned: Spawn new process if (spawnedProcess && !isSameArgs(args)) { // Disabled for backwards compatibility: // eslint-disable-next-line standard/no-callback-literal return callback(`AutoUpdater process with arguments ${args} is already running`) } else if (!spawnedProcess) { spawnedProcess = spawn(updateExe, args, { detached: detached, windowsHide: true }) spawnedArgs = args || [] } } catch (error1) { error = error1 // Shouldn't happen, but still guard it. process.nextTick(function () { return callback(error) }) return } stdout = '' stderr = '' spawnedProcess.stdout.on('data', (data) => { stdout += data }) spawnedProcess.stderr.on('data', (data) => { stderr += data }) errorEmitted = false spawnedProcess.on('error', (error) => { errorEmitted = true callback(error) }) return spawnedProcess.on('exit', function (code, signal) { spawnedProcess = undefined spawnedArgs = [] // We may have already emitted an error. if (errorEmitted) { return } // Process terminated with error. if (code !== 0) { // Disabled for backwards compatibility: // eslint-disable-next-line standard/no-callback-literal return callback(`Command failed: ${signal != null ? signal : code}\n${stderr}`) } // Success. callback(null, stdout) }) } // Start an instance of the installed app. exports.processStart = function () { return spawnUpdate(['--processStartAndWait', exeName], true, function () {}) } // Download the releases specified by the URL and write new results to stdout. exports.checkForUpdate = function (updateURL, callback) { return spawnUpdate(['--checkForUpdate', updateURL], false, function (error, stdout) { let ref, ref1, update if (error != null) { return callback(error) } try { // Last line of output is the JSON details about the releases const json = stdout.trim().split('\n').pop() update = (ref = JSON.parse(json)) != null ? (ref1 = ref.releasesToApply) != null ? typeof ref1.pop === 'function' ? ref1.pop() : void 0 : void 0 : void 0 } catch (jsonError) { // Disabled for backwards compatibility: // eslint-disable-next-line standard/no-callback-literal return callback(`Invalid result:\n${stdout}`) } return callback(null, update) }) } // Update the application to the latest remote version specified by URL. exports.update = function (updateURL, callback) { return spawnUpdate(['--update', updateURL], false, callback) } // Is the Update.exe installed with the current application? exports.supported = function () { try { fs.accessSync(updateExe, fs.R_OK) return true } catch (error) { return false } }