#include "brightray/common/application_info.h" #include "base/no_destructor.h" namespace brightray { namespace { base::NoDestructor g_overridden_application_name; base::NoDestructor g_overridden_application_version; } // namespace // name void OverrideApplicationName(const std::string& name) { *g_overridden_application_name = name; } std::string GetOverriddenApplicationName() { return *g_overridden_application_name; } // version void OverrideApplicationVersion(const std::string& version) { *g_overridden_application_version = version; } std::string GetOverriddenApplicationVersion() { return *g_overridden_application_version; } } // namespace brightray