// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE-CHROMIUM file. #include "browser/browser_main_parts.h" #include "browser/browser_context.h" #include "browser/web_ui_controller_factory.h" #include "net/proxy/proxy_resolver_v8.h" #include "ui/gfx/screen.h" #include "ui/views/widget/desktop_aura/desktop_screen.h" namespace brightray { BrowserMainParts::BrowserMainParts() { } BrowserMainParts::~BrowserMainParts() { } void BrowserMainParts::PreMainMessageLoopRun() { browser_context_.reset(CreateBrowserContext()); browser_context_->Initialize(); web_ui_controller_factory_.reset( new WebUIControllerFactory(browser_context_.get())); content::WebUIControllerFactory::RegisterFactory( web_ui_controller_factory_.get()); #if defined(OS_WIN) gfx::Screen::SetScreenInstance(gfx::SCREEN_TYPE_NATIVE, views::CreateDesktopScreen()); #endif } void BrowserMainParts::PostMainMessageLoopRun() { browser_context_.reset(); } int BrowserMainParts::PreCreateThreads() { #if defined(OS_WIN) net::ProxyResolverV8::CreateIsolate(); #else net::ProxyResolverV8::RememberDefaultIsolate(); #endif return 0; } BrowserContext* BrowserMainParts::CreateBrowserContext() { return new BrowserContext; } } // namespace brightray