// Copyright (c) 2015 GitHub, Inc. // Use of this source code is governed by the MIT license that can be // found in the LICENSE file. #include "atom/browser/api/frame_subscriber.h" #include "atom/common/native_mate_converters/gfx_converter.h" #include "base/bind.h" #include "content/public/browser/render_widget_host.h" #include "ui/display/display.h" #include "ui/display/screen.h" #include "atom/common/node_includes.h" namespace atom { namespace api { FrameSubscriber::FrameSubscriber(v8::Isolate* isolate, content::RenderWidgetHostView* view, const FrameCaptureCallback& callback, bool only_dirty) : isolate_(isolate), view_(view), callback_(callback), only_dirty_(only_dirty), weak_factory_(this) { } bool FrameSubscriber::ShouldCaptureFrame( const gfx::Rect& dirty_rect, base::TimeTicks present_time, scoped_refptr* storage, DeliverFrameCallback* callback) { const auto host = view_ ? view_->GetRenderWidgetHost() : nullptr; if (!view_ || !host) return false; if (dirty_rect.IsEmpty()) return false; gfx::Rect rect = gfx::Rect(view_->GetVisibleViewportSize()); if (only_dirty_) rect = dirty_rect; gfx::Size view_size = rect.size(); gfx::Size bitmap_size = view_size; const gfx::NativeView native_view = view_->GetNativeView(); const float scale = display::Screen::GetScreen()->GetDisplayNearestWindow(native_view) .device_scale_factor(); if (scale > 1.0f) bitmap_size = gfx::ScaleToCeiledSize(view_size, scale); rect = gfx::Rect(rect.origin(), bitmap_size); host->CopyFromBackingStore( rect, rect.size(), base::Bind(&FrameSubscriber::OnFrameDelivered, weak_factory_.GetWeakPtr(), callback_, rect), kBGRA_8888_SkColorType); return false; } void FrameSubscriber::OnFrameDelivered(const FrameCaptureCallback& callback, const gfx::Rect& damage_rect, const SkBitmap& bitmap, content::ReadbackResponse response) { if (response != content::ReadbackResponse::READBACK_SUCCESS) return; v8::Locker locker(isolate_); v8::HandleScope handle_scope(isolate_); size_t rgb_arr_size = bitmap.width() * bitmap.height() * bitmap.bytesPerPixel(); v8::MaybeLocal buffer = node::Buffer::New(isolate_, rgb_arr_size); if (buffer.IsEmpty()) return; bitmap.copyPixelsTo( reinterpret_cast(node::Buffer::Data(buffer.ToLocalChecked())), rgb_arr_size); v8::Local damage = mate::Converter::ToV8(isolate_, damage_rect); callback_.Run(buffer.ToLocalChecked(), damage); } } // namespace api } // namespace atom