// Copyright (c) 2019 GitHub, Inc. // Use of this source code is governed by the MIT license that can be // found in the LICENSE file. #include "shell/common/gin_converters/gfx_converter.h" #include "shell/common/gin_helper/dictionary.h" #include "ui/display/display.h" #include "ui/display/screen.h" #include "ui/gfx/geometry/point.h" #include "ui/gfx/geometry/point_f.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/geometry/resize_utils.h" #include "ui/gfx/geometry/size.h" namespace gin { v8::Local Converter::ToV8(v8::Isolate* isolate, const gfx::Point& val) { auto dict = gin_helper::Dictionary::CreateEmpty(isolate); dict.Set("x", val.x()); dict.Set("y", val.y()); return dict.GetHandle(); } bool Converter::FromV8(v8::Isolate* isolate, v8::Local val, gfx::Point* out) { gin::Dictionary dict(isolate); if (!gin::ConvertFromV8(isolate, val, &dict)) return false; double x, y; if (!dict.Get("x", &x) || !dict.Get("y", &y)) return false; *out = gfx::Point(static_cast(std::round(x)), static_cast(std::round(y))); return true; } v8::Local Converter::ToV8(v8::Isolate* isolate, const gfx::PointF& val) { auto dict = gin_helper::Dictionary::CreateEmpty(isolate); dict.Set("x", val.x()); dict.Set("y", val.y()); return dict.GetHandle(); } bool Converter::FromV8(v8::Isolate* isolate, v8::Local val, gfx::PointF* out) { gin::Dictionary dict(isolate); if (!gin::ConvertFromV8(isolate, val, &dict)) return false; float x, y; if (!dict.Get("x", &x) || !dict.Get("y", &y)) return false; *out = gfx::PointF(x, y); return true; } v8::Local Converter::ToV8(v8::Isolate* isolate, const gfx::Size& val) { auto dict = gin_helper::Dictionary::CreateEmpty(isolate); dict.Set("width", val.width()); dict.Set("height", val.height()); return dict.GetHandle(); } bool Converter::FromV8(v8::Isolate* isolate, v8::Local val, gfx::Size* out) { gin::Dictionary dict(isolate); if (!gin::ConvertFromV8(isolate, val, &dict)) return false; int width, height; if (!dict.Get("width", &width) || !dict.Get("height", &height)) return false; *out = gfx::Size(width, height); return true; } v8::Local Converter::ToV8(v8::Isolate* isolate, const gfx::Rect& val) { auto dict = gin_helper::Dictionary::CreateEmpty(isolate); dict.Set("x", val.x()); dict.Set("y", val.y()); dict.Set("width", val.width()); dict.Set("height", val.height()); return dict.GetHandle(); } bool Converter::FromV8(v8::Isolate* isolate, v8::Local val, gfx::Rect* out) { gin::Dictionary dict(isolate); if (!gin::ConvertFromV8(isolate, val, &dict)) return false; int x, y, width, height; if (!dict.Get("x", &x) || !dict.Get("y", &y) || !dict.Get("width", &width) || !dict.Get("height", &height)) return false; *out = gfx::Rect(x, y, width, height); return true; } template <> struct Converter { static v8::Local ToV8( v8::Isolate* isolate, const display::Display::AccelerometerSupport& val) { switch (val) { case display::Display::AccelerometerSupport::AVAILABLE: return StringToV8(isolate, "available"); case display::Display::AccelerometerSupport::UNAVAILABLE: return StringToV8(isolate, "unavailable"); default: return StringToV8(isolate, "unknown"); } } }; template <> struct Converter { static v8::Local ToV8(v8::Isolate* isolate, const display::Display::TouchSupport& val) { switch (val) { case display::Display::TouchSupport::AVAILABLE: return StringToV8(isolate, "available"); case display::Display::TouchSupport::UNAVAILABLE: return StringToV8(isolate, "unavailable"); default: return StringToV8(isolate, "unknown"); } } }; v8::Local Converter::ToV8( v8::Isolate* isolate, const display::Display& val) { auto dict = gin_helper::Dictionary::CreateEmpty(isolate); dict.Set("id", val.id()); dict.Set("label", val.label()); dict.Set("bounds", val.bounds()); dict.Set("workArea", val.work_area()); dict.Set("accelerometerSupport", val.accelerometer_support()); dict.Set("monochrome", val.is_monochrome()); dict.Set("colorDepth", val.color_depth()); dict.Set("colorSpace", val.GetColorSpaces().GetRasterColorSpace().ToString()); dict.Set("depthPerComponent", val.depth_per_component()); dict.Set("size", val.size()); dict.Set("displayFrequency", val.display_frequency()); dict.Set("workAreaSize", val.work_area_size()); dict.Set("scaleFactor", val.device_scale_factor()); dict.Set("rotation", val.RotationAsDegree()); dict.Set("internal", val.IsInternal()); dict.Set("touchSupport", val.touch_support()); return dict.GetHandle(); } v8::Local Converter::ToV8( v8::Isolate* isolate, const gfx::ResizeEdge& val) { switch (val) { case gfx::ResizeEdge::kRight: return StringToV8(isolate, "right"); case gfx::ResizeEdge::kBottom: return StringToV8(isolate, "bottom"); case gfx::ResizeEdge::kTop: return StringToV8(isolate, "top"); case gfx::ResizeEdge::kLeft: return StringToV8(isolate, "left"); case gfx::ResizeEdge::kTopLeft: return StringToV8(isolate, "top-left"); case gfx::ResizeEdge::kTopRight: return StringToV8(isolate, "top-right"); case gfx::ResizeEdge::kBottomLeft: return StringToV8(isolate, "bottom-left"); case gfx::ResizeEdge::kBottomRight: return StringToV8(isolate, "bottom-right"); default: return StringToV8(isolate, "unknown"); } } } // namespace gin