// Copyright (c) 2013 GitHub, Inc. // Use of this source code is governed by the MIT license that can be // found in the LICENSE file. #ifndef SHELL_BROWSER_BROWSER_H_ #define SHELL_BROWSER_BROWSER_H_ #include #include #include #include "base/compiler_specific.h" #include "base/macros.h" #include "base/observer_list.h" #include "base/strings/string16.h" #include "base/task/cancelable_task_tracker.h" #include "base/values.h" #include "gin/dictionary.h" #include "shell/browser/browser_observer.h" #include "shell/browser/window_list_observer.h" #include "shell/common/gin_helper/promise.h" #if defined(OS_WIN) #include #include "base/files/file_path.h" #endif #if defined(OS_MAC) #include "ui/base/cocoa/secure_password_input.h" #endif namespace base { class FilePath; } namespace gfx { class Image; } namespace gin_helper { class Arguments; } namespace electron { class ElectronMenuModel; // This class is used for control application-wide operations. class Browser : public WindowListObserver { public: Browser(); ~Browser() override; static Browser* Get(); // Try to close all windows and quit the application. void Quit(); // Exit the application immediately and set exit code. void Exit(gin::Arguments* args); // Cleanup everything and shutdown the application gracefully. void Shutdown(); // Focus the application. void Focus(gin::Arguments* args); // Returns the version of the executable (or bundle). std::string GetVersion() const; // Overrides the application version. void SetVersion(const std::string& version); // Returns the application's name, default is just Electron. std::string GetName() const; // Overrides the application name. void SetName(const std::string& name); // Add the |path| to recent documents list. void AddRecentDocument(const base::FilePath& path); // Clear the recent documents list. void ClearRecentDocuments(); // Set the application user model ID. void SetAppUserModelID(const base::string16& name); // Remove the default protocol handler registry key bool RemoveAsDefaultProtocolClient(const std::string& protocol, gin::Arguments* args); // Set as default handler for a protocol. bool SetAsDefaultProtocolClient(const std::string& protocol, gin::Arguments* args); // Query the current state of default handler for a protocol. bool IsDefaultProtocolClient(const std::string& protocol, gin::Arguments* args); base::string16 GetApplicationNameForProtocol(const GURL& url); #if !defined(OS_LINUX) // get the name, icon and path for an application v8::Local GetApplicationInfoForProtocol(v8::Isolate* isolate, const GURL& url); #endif // Set/Get the badge count. bool SetBadgeCount(int count); int GetBadgeCount(); #if defined(OS_WIN) struct LaunchItem { base::string16 name; base::string16 path; base::string16 scope; std::vector args; bool enabled = true; LaunchItem(); ~LaunchItem(); LaunchItem(const LaunchItem&); }; #endif // Set/Get the login item settings of the app struct LoginItemSettings { bool open_at_login = false; bool open_as_hidden = false; bool restore_state = false; bool opened_at_login = false; bool opened_as_hidden = false; base::string16 path; std::vector args; #if defined(OS_WIN) // used in browser::setLoginItemSettings bool enabled = true; base::string16 name = base::string16(); // used in browser::getLoginItemSettings bool executable_will_launch_at_login = false; std::vector launch_items; #endif LoginItemSettings(); ~LoginItemSettings(); LoginItemSettings(const LoginItemSettings&); }; void SetLoginItemSettings(LoginItemSettings settings); LoginItemSettings GetLoginItemSettings(const LoginItemSettings& options); #if defined(OS_MAC) // Set the handler which decides whether to shutdown. void SetShutdownHandler(base::Callback handler); // Hide the application. void Hide(); // Show the application. void Show(); // Creates an activity and sets it as the one currently in use. void SetUserActivity(const std::string& type, base::DictionaryValue user_info, gin::Arguments* args); // Returns the type name of the current user activity. std::string GetCurrentActivityType(); // Invalidates an activity and marks it as no longer eligible for // continuation void InvalidateCurrentActivity(); // Marks this activity object as inactive without invalidating it. void ResignCurrentActivity(); // Updates the current user activity void UpdateCurrentActivity(const std::string& type, base::DictionaryValue user_info); // Indicates that an user activity is about to be resumed. bool WillContinueUserActivity(const std::string& type); // Indicates a failure to resume a Handoff activity. void DidFailToContinueUserActivity(const std::string& type, const std::string& error); // Resumes an activity via hand-off. bool ContinueUserActivity(const std::string& type, base::DictionaryValue user_info); // Indicates that an activity was continued on another device. void UserActivityWasContinued(const std::string& type, base::DictionaryValue user_info); // Gives an oportunity to update the Handoff payload. bool UpdateUserActivityState(const std::string& type, base::DictionaryValue user_info); // Bounce the dock icon. enum class BounceType{ CRITICAL = 0, // NSCriticalRequest INFORMATIONAL = 10, // NSInformationalRequest }; int DockBounce(BounceType type); void DockCancelBounce(int request_id); // Bounce the Downloads stack. void DockDownloadFinished(const std::string& filePath); // Set/Get dock's badge text. void DockSetBadgeText(const std::string& label); std::string DockGetBadgeText(); // Hide/Show dock. void DockHide(); v8::Local DockShow(v8::Isolate* isolate); bool DockIsVisible(); // Set docks' menu. void DockSetMenu(ElectronMenuModel* model); // Set docks' icon. void DockSetIcon(const gfx::Image& image); #endif // defined(OS_MAC) void ShowAboutPanel(); void SetAboutPanelOptions(base::DictionaryValue options); #if defined(OS_MAC) || defined(OS_WIN) void ShowEmojiPanel(); #endif #if defined(OS_WIN) struct UserTask { base::FilePath program; base::string16 arguments; base::string16 title; base::string16 description; base::FilePath working_dir; base::FilePath icon_path; int icon_index; UserTask(); UserTask(const UserTask&); ~UserTask(); }; // Add a custom task to jump list. bool SetUserTasks(const std::vector& tasks); // Returns the application user model ID, if there isn't one, then create // one from app's name. // The returned string managed by Browser, and should not be modified. PCWSTR GetAppUserModelID(); #endif // defined(OS_WIN) #if defined(OS_LINUX) // Whether Unity launcher is running. bool IsUnityRunning(); #endif // defined(OS_LINUX) // Tell the application to open a file. bool OpenFile(const std::string& file_path); // Tell the application to open a url. void OpenURL(const std::string& url); #if defined(OS_MAC) // Tell the application to create a new window for a tab. void NewWindowForTab(); // Tell the application that application did become active void DidBecomeActive(); #endif // defined(OS_MAC) // Tell the application that application is activated with visible/invisible // windows. void Activate(bool has_visible_windows); bool IsEmojiPanelSupported(); // Tell the application the loading has been done. void WillFinishLaunching(); void DidFinishLaunching(base::DictionaryValue launch_info); void OnAccessibilitySupportChanged(); void PreMainMessageLoopRun(); void PreCreateThreads(); // Stores the supplied |quit_closure|, to be run when the last Browser // instance is destroyed. void SetMainMessageLoopQuitClosure(base::OnceClosure quit_closure); void AddObserver(BrowserObserver* obs) { observers_.AddObserver(obs); } void RemoveObserver(BrowserObserver* obs) { observers_.RemoveObserver(obs); } #if defined(OS_MAC) // Returns whether secure input is enabled bool IsSecureKeyboardEntryEnabled(); void SetSecureKeyboardEntryEnabled(bool enabled); #endif bool is_shutting_down() const { return is_shutdown_; } bool is_quiting() const { return is_quiting_; } bool is_ready() const { return is_ready_; } v8::Local WhenReady(v8::Isolate* isolate); protected: // Returns the version of application bundle or executable file. std::string GetExecutableFileVersion() const; // Returns the name of application bundle or executable file. std::string GetExecutableFileProductName() const; // Send the will-quit message and then shutdown the application. void NotifyAndShutdown(); // Send the before-quit message and start closing windows. bool HandleBeforeQuit(); bool is_quiting_ = false; private: // WindowListObserver implementations: void OnWindowCloseCancelled(NativeWindow* window) override; void OnWindowAllClosed() override; // Observers of the browser. base::ObserverList observers_; // Tracks tasks requesting file icons. base::CancelableTaskTracker cancelable_task_tracker_; // Whether `app.exit()` has been called bool is_exiting_ = false; // Whether "ready" event has been emitted. bool is_ready_ = false; // The browser is being shutdown. bool is_shutdown_ = false; // Null until/unless the default main message loop is running. base::OnceClosure quit_main_message_loop_; int badge_count_ = 0; std::unique_ptr> ready_promise_; #if defined(OS_MAC) std::unique_ptr password_input_enabler_; base::Time last_dock_show_; #endif #if defined(OS_LINUX) || defined(OS_WIN) base::Value about_panel_options_; #elif defined(OS_MAC) base::DictionaryValue about_panel_options_; #endif DISALLOW_COPY_AND_ASSIGN(Browser); }; } // namespace electron #endif // SHELL_BROWSER_BROWSER_H_