// Copyright (c) 2013 GitHub, Inc.
// Use of this source code is governed by the MIT license that can be
// found in the LICENSE file.

#include "shell/renderer/electron_renderer_client.h"

#include <algorithm>

#include "base/command_line.h"
#include "base/containers/contains.h"
#include "base/debug/stack_trace.h"
#include "content/public/renderer/render_frame.h"
#include "net/http/http_request_headers.h"
#include "shell/common/api/electron_bindings.h"
#include "shell/common/gin_helper/dictionary.h"
#include "shell/common/gin_helper/event_emitter_caller.h"
#include "shell/common/node_bindings.h"
#include "shell/common/node_includes.h"
#include "shell/common/options_switches.h"
#include "shell/renderer/electron_render_frame_observer.h"
#include "shell/renderer/web_worker_observer.h"
#include "third_party/blink/public/common/web_preferences/web_preferences.h"
#include "third_party/blink/public/web/web_document.h"
#include "third_party/blink/public/web/web_local_frame.h"
#include "third_party/blink/renderer/core/execution_context/execution_context.h"  // nogncheck
#include "third_party/blink/renderer/core/frame/web_local_frame_impl.h"  // nogncheck

namespace electron {

ElectronRendererClient::ElectronRendererClient()
    : node_bindings_{NodeBindings::Create(
          NodeBindings::BrowserEnvironment::kRenderer)},
      electron_bindings_{
          std::make_unique<ElectronBindings>(node_bindings_->uv_loop())} {}

ElectronRendererClient::~ElectronRendererClient() = default;

void ElectronRendererClient::RenderFrameCreated(
    content::RenderFrame* render_frame) {
  new ElectronRenderFrameObserver(render_frame, this);
  RendererClientBase::RenderFrameCreated(render_frame);
}

void ElectronRendererClient::RunScriptsAtDocumentStart(
    content::RenderFrame* render_frame) {
  RendererClientBase::RunScriptsAtDocumentStart(render_frame);
  // Inform the document start phase.
  v8::HandleScope handle_scope(v8::Isolate::GetCurrent());
  node::Environment* env = GetEnvironment(render_frame);
  if (env) {
    v8::Context::Scope context_scope(env->context());
    gin_helper::EmitEvent(env->isolate(), env->process_object(),
                          "document-start");
  }
}

void ElectronRendererClient::RunScriptsAtDocumentEnd(
    content::RenderFrame* render_frame) {
  RendererClientBase::RunScriptsAtDocumentEnd(render_frame);
  // Inform the document end phase.
  v8::HandleScope handle_scope(v8::Isolate::GetCurrent());
  node::Environment* env = GetEnvironment(render_frame);
  if (env) {
    v8::Context::Scope context_scope(env->context());
    gin_helper::EmitEvent(env->isolate(), env->process_object(),
                          "document-end");
  }
}

void ElectronRendererClient::UndeferLoad(content::RenderFrame* render_frame) {
  render_frame->GetWebFrame()->GetDocumentLoader()->SetDefersLoading(
      blink::LoaderFreezeMode::kNone);
}

void ElectronRendererClient::DidCreateScriptContext(
    v8::Local<v8::Context> renderer_context,
    content::RenderFrame* render_frame) {
  // TODO(zcbenz): Do not create Node environment if node integration is not
  // enabled.

  // Only load Node.js if we are a main frame or a devtools extension
  // unless Node.js support has been explicitly enabled for subframes.
  if (!ShouldLoadPreload(renderer_context, render_frame))
    return;

  injected_frames_.insert(render_frame);

  if (!node_integration_initialized_) {
    node_integration_initialized_ = true;
    node_bindings_->Initialize(renderer_context);
    node_bindings_->PrepareEmbedThread();
  }

  // Setup node tracing controller.
  if (!node::tracing::TraceEventHelper::GetAgent())
    node::tracing::TraceEventHelper::SetAgent(node::CreateAgent());

  // Setup node environment for each window.
  v8::Maybe<bool> initialized = node::InitializeContext(renderer_context);
  CHECK(!initialized.IsNothing() && initialized.FromJust());

  // Before we load the node environment, let's tell blink to hold off on
  // loading the body of this frame.  We will undefer the load once the preload
  // script has finished.  This allows our preload script to run async (E.g.
  // with ESM) without the preload being in a race
  render_frame->GetWebFrame()->GetDocumentLoader()->SetDefersLoading(
      blink::LoaderFreezeMode::kStrict);

  std::shared_ptr<node::Environment> env = node_bindings_->CreateEnvironment(
      renderer_context, nullptr,
      base::BindRepeating(&ElectronRendererClient::UndeferLoad,
                          base::Unretained(this), render_frame));

  // We need to use the Blink implementation of fetch in the renderer process
  // Node.js deletes the global fetch function when their fetch implementation
  // is disabled, so we need to save and re-add it after the Node.js environment
  // is loaded. See corresponding change in node/init.ts.
  v8::Isolate* isolate = env->isolate();
  v8::Local<v8::Object> global = renderer_context->Global();

  std::vector<std::string> keys = {"fetch", "Response", "FormData", "Request",
                                   "Headers"};
  for (const auto& key : keys) {
    v8::MaybeLocal<v8::Value> value =
        global->Get(renderer_context, gin::StringToV8(isolate, key.c_str()));
    if (!value.IsEmpty()) {
      std::string blink_key = "blink" + key;
      global
          ->Set(renderer_context, gin::StringToV8(isolate, blink_key.c_str()),
                value.ToLocalChecked())
          .Check();
    }
  }

  // If we have disabled the site instance overrides we should prevent loading
  // any non-context aware native module.
  env->options()->force_context_aware = true;

  // We do not want to crash the renderer process on unhandled rejections.
  env->options()->unhandled_rejections = "warn-with-error-code";

  environments_.insert(env);

  // Add Electron extended APIs.
  electron_bindings_->BindTo(env->isolate(), env->process_object());
  gin_helper::Dictionary process_dict(env->isolate(), env->process_object());
  BindProcess(env->isolate(), &process_dict, render_frame);

  // Load everything.
  node_bindings_->LoadEnvironment(env.get());

  if (node_bindings_->uv_env() == nullptr) {
    // Make uv loop being wrapped by window context.
    node_bindings_->set_uv_env(env.get());

    // Give the node loop a run to make sure everything is ready.
    node_bindings_->StartPolling();
  }
}

void ElectronRendererClient::WillReleaseScriptContext(
    v8::Local<v8::Context> context,
    content::RenderFrame* render_frame) {
  if (injected_frames_.erase(render_frame) == 0)
    return;

  node::Environment* env = node::Environment::GetCurrent(context);
  const auto iter = std::ranges::find_if(
      environments_, [env](auto& item) { return env == item.get(); });
  if (iter == environments_.end())
    return;

  gin_helper::EmitEvent(env->isolate(), env->process_object(), "exit");

  // The main frame may be replaced.
  if (env == node_bindings_->uv_env())
    node_bindings_->set_uv_env(nullptr);

  // Destroying the node environment will also run the uv loop,
  // Node.js expects `kExplicit` microtasks policy and will run microtasks
  // checkpoints after every call into JavaScript. Since we use a different
  // policy in the renderer - switch to `kExplicit` and then drop back to the
  // previous policy value.
  v8::MicrotaskQueue* microtask_queue = context->GetMicrotaskQueue();
  auto old_policy = microtask_queue->microtasks_policy();
  DCHECK_EQ(microtask_queue->GetMicrotasksScopeDepth(), 0);
  microtask_queue->set_microtasks_policy(v8::MicrotasksPolicy::kExplicit);

  environments_.erase(iter);

  microtask_queue->set_microtasks_policy(old_policy);

  // ElectronBindings is tracking node environments.
  electron_bindings_->EnvironmentDestroyed(env);
}

void ElectronRendererClient::WorkerScriptReadyForEvaluationOnWorkerThread(
    v8::Local<v8::Context> context) {
  // We do not create a Node.js environment in service or shared workers
  // owing to an inability to customize sandbox policies in these workers
  // given that they're run out-of-process.
  // Also avoid creating a Node.js environment for worklet global scope
  // created on the main thread.
  auto* ec = blink::ExecutionContext::From(context);
  if (ec->IsServiceWorkerGlobalScope() || ec->IsSharedWorkerGlobalScope() ||
      ec->IsMainThreadWorkletGlobalScope())
    return;

  // This won't be correct for in-process child windows with webPreferences
  // that have a different value for nodeIntegrationInWorker
  if (base::CommandLine::ForCurrentProcess()->HasSwitch(
          switches::kNodeIntegrationInWorker)) {
    auto* current = WebWorkerObserver::GetCurrent();
    if (current)
      return;
    WebWorkerObserver::Create()->WorkerScriptReadyForEvaluation(context);
  }
}

void ElectronRendererClient::WillDestroyWorkerContextOnWorkerThread(
    v8::Local<v8::Context> context) {
  auto* ec = blink::ExecutionContext::From(context);
  if (ec->IsServiceWorkerGlobalScope() || ec->IsSharedWorkerGlobalScope() ||
      ec->IsMainThreadWorkletGlobalScope())
    return;

  // TODO(loc): Note that this will not be correct for in-process child windows
  // with webPreferences that have a different value for nodeIntegrationInWorker
  if (base::CommandLine::ForCurrentProcess()->HasSwitch(
          switches::kNodeIntegrationInWorker)) {
    auto* current = WebWorkerObserver::GetCurrent();
    if (current)
      current->ContextWillDestroy(context);
  }
}

node::Environment* ElectronRendererClient::GetEnvironment(
    content::RenderFrame* render_frame) const {
  if (!base::Contains(injected_frames_, render_frame))
    return nullptr;
  v8::HandleScope handle_scope(v8::Isolate::GetCurrent());
  auto context =
      GetContext(render_frame->GetWebFrame(), v8::Isolate::GetCurrent());
  node::Environment* env = node::Environment::GetCurrent(context);

  return base::Contains(environments_, env,
                        [](auto const& item) { return item.get(); })
             ? env
             : nullptr;
}

}  // namespace electron