// Copyright (c) 2018 GitHub, Inc. // Use of this source code is governed by the MIT license that can be // found in the LICENSE file. #include "shell/browser/api/gpuinfo_manager.h" #include #include "base/memory/singleton.h" #include "base/threading/thread_task_runner_handle.h" #include "content/public/browser/browser_thread.h" #include "gpu/config/gpu_info_collector.h" #include "shell/browser/api/gpu_info_enumerator.h" namespace electron { GPUInfoManager* GPUInfoManager::GetInstance() { return base::Singleton::get(); } GPUInfoManager::GPUInfoManager() : gpu_data_manager_(content::GpuDataManagerImpl::GetInstance()) { gpu_data_manager_->AddObserver(this); } GPUInfoManager::~GPUInfoManager() { content::GpuDataManagerImpl::GetInstance()->RemoveObserver(this); } // Based on // https://chromium.googlesource.com/chromium/src.git/+/69.0.3497.106/content/browser/gpu/gpu_data_manager_impl_private.cc#838 bool GPUInfoManager::NeedsCompleteGpuInfoCollection() const { #if defined(OS_MACOSX) return gpu_data_manager_->GetGPUInfo().gl_vendor.empty(); #elif defined(OS_WIN) return (gpu_data_manager_->GetGPUInfo().dx_diagnostics.values.empty() && gpu_data_manager_->GetGPUInfo().dx_diagnostics.children.empty()); #else return false; #endif } // Should be posted to the task runner void GPUInfoManager::ProcessCompleteInfo() { const auto result = EnumerateGPUInfo(gpu_data_manager_->GetGPUInfo()); // We have received the complete information, resolve all promises that // were waiting for this info. for (auto& promise : complete_info_promise_set_) { promise.Resolve(*result); } complete_info_promise_set_.clear(); } void GPUInfoManager::OnGpuInfoUpdate() { // Ignore if called when not asked for complete GPUInfo if (NeedsCompleteGpuInfoCollection()) return; base::ThreadTaskRunnerHandle::Get()->PostTask( FROM_HERE, base::BindOnce(&GPUInfoManager::ProcessCompleteInfo, base::Unretained(this))); } // Should be posted to the task runner void GPUInfoManager::CompleteInfoFetcher( util::Promise promise) { complete_info_promise_set_.emplace_back(std::move(promise)); if (NeedsCompleteGpuInfoCollection()) { gpu_data_manager_->RequestCompleteGpuInfoIfNeeded(); } else { GPUInfoManager::OnGpuInfoUpdate(); } } void GPUInfoManager::FetchCompleteInfo( util::Promise promise) { base::ThreadTaskRunnerHandle::Get()->PostTask( FROM_HERE, base::BindOnce(&GPUInfoManager::CompleteInfoFetcher, base::Unretained(this), std::move(promise))); } // This fetches the info synchronously, so no need to post to the task queue. // There cannot be multiple promises as they are resolved synchronously. void GPUInfoManager::FetchBasicInfo( util::Promise promise) { gpu::GPUInfo gpu_info; CollectBasicGraphicsInfo(&gpu_info); promise.Resolve(*EnumerateGPUInfo(gpu_info)); } std::unique_ptr GPUInfoManager::EnumerateGPUInfo( gpu::GPUInfo gpu_info) const { GPUInfoEnumerator enumerator; gpu_info.EnumerateFields(&enumerator); return enumerator.GetDictionary(); } } // namespace electron