# ipcRenderer > Communicate asynchronously from a renderer process to the main process. Process: [Renderer](../glossary.md#renderer-process) The `ipcRenderer` module is an instance of the [EventEmitter](https://nodejs.org/api/events.html#events_class_eventemitter) class. It provides a few methods so you can send synchronous and asynchronous messages from the render process (web page) to the main process. You can also receive replies from the main process. See [ipcMain](ipc-main.md) for code examples. ## Methods The `ipcRenderer` module has the following method to listen for events and send messages: ### `ipcRenderer.on(channel, listener)` * `channel` String * `listener` Function * `event` IpcRendererEvent * `...args` any[] Listens to `channel`, when a new message arrives `listener` would be called with `listener(event, args...)`. ### `ipcRenderer.once(channel, listener)` * `channel` String * `listener` Function * `event` IpcRendererEvent * `...args` any[] Adds a one time `listener` function for the event. This `listener` is invoked only the next time a message is sent to `channel`, after which it is removed. ### `ipcRenderer.removeListener(channel, listener)` * `channel` String * `listener` Function * `...args` any[] Removes the specified `listener` from the listener array for the specified `channel`. ### `ipcRenderer.removeAllListeners(channel)` * `channel` String Removes all listeners, or those of the specified `channel`. ### `ipcRenderer.send(channel[, arg1][, arg2][, ...])` * `channel` String * `...args` any[] Send a message to the main process asynchronously via `channel`, you can also send arbitrary arguments. Arguments will be serialized as JSON internally and hence no functions or prototype chain will be included. The main process handles it by listening for `channel` with the [`ipcMain`](ipc-main.md) module. ### `ipcRenderer.invoke(channel[, arg1][, arg2][, ...])` * `channel` String * `...args` any[] Returns `Promise` - Resolves with the response from the main process. Send a message to the main process asynchronously via `channel` and expect an asynchronous result. Arguments will be serialized as JSON internally and hence no functions or prototype chain will be included. The main process should listen for `channel` with [`ipcMain.handle()`](ipc-main.md#ipcmainhandlechannel-listener). For example: ```javascript // Renderer process ipcRenderer.invoke('some-name', someArgument).then((result) => { // ... }) // Main process ipcMain.handle('some-name', async (event, someArgument) => { const result = await doSomeWork(someArgument) return result }) ``` ### `ipcRenderer.sendSync(channel[, arg1][, arg2][, ...])` * `channel` String * `...args` any[] Returns `any` - The value sent back by the [`ipcMain`](ipc-main.md) handler. Send a message to the main process synchronously via `channel`, you can also send arbitrary arguments. Arguments will be serialized in JSON internally and hence no functions or prototype chain will be included. The main process handles it by listening for `channel` with [`ipcMain`](ipc-main.md) module, and replies by setting `event.returnValue`. **Note:** Sending a synchronous message will block the whole renderer process, unless you know what you are doing you should never use it. ### `ipcRenderer.sendTo(webContentsId, channel, [, arg1][, arg2][, ...])` * `webContentsId` Number * `channel` String * `...args` any[] Sends a message to a window with `webContentsId` via `channel`. ### `ipcRenderer.sendToHost(channel[, arg1][, arg2][, ...])` * `channel` String * `...args` any[] Like `ipcRenderer.send` but the event will be sent to the `` element in the host page instead of the main process. ## Event object The documentation for the `event` object passed to the `callback` can be found in the [`ipc-renderer-event`](structures/ipc-renderer-event.md) structure docs.