path = require 'path' timers = require 'timers' Module = require 'module' # Expose information of current process. process.__atom_type = 'renderer' process.resourcesPath = path.resolve process.argv[1], '..', '..', '..' # We modified the original process.argv to let node.js load the # atom-renderer.js, we need to restore it here. process.argv.splice 1, 1 # Add renderer/api/lib to require's search paths, which contains javascript part # of Atom's built-in libraries. globalPaths = Module.globalPaths globalPaths.push path.join(process.resourcesPath, 'renderer', 'api', 'lib') # And also common/api/lib. globalPaths.push path.join(process.resourcesPath, 'common', 'api', 'lib') # And also app. globalPaths.push path.join(process.resourcesPath, 'app') # Expose global variables. global.require = require global.module = module global.setImmediate = -> process.activateUvLoop() timers.setImmediate.apply this, arguments global.clearImmediate = timers.clearImmediate # Set the __filename to the path of html file if it's file:// protocol. if window.location.protocol is 'file:' global.__filename = window.location.pathname global.__dirname = path.dirname global.__filename # Also search for module under the html file. module.paths = module.paths.concat Module._nodeModulePaths(global.__dirname) else global.__filename = __filename global.__dirname = __dirname