// Copyright (c) 2015 GitHub, Inc. // Use of this source code is governed by the MIT license that can be // found in the LICENSE file. #include "atom/app/node_main.h" #include "atom/app/uv_task_runner.h" #include "atom/browser/javascript_environment.h" #include "atom/browser/node_debugger.h" #include "atom/common/node_includes.h" #include "base/command_line.h" #include "base/thread_task_runner_handle.h" #include "gin/array_buffer.h" #include "gin/public/isolate_holder.h" #include "gin/v8_initializer.h" namespace atom { int NodeMain(int argc, char *argv[]) { base::CommandLine::Init(argc, argv); argv = uv_setup_args(argc, argv); int exec_argc; const char** exec_argv; node::Init(&argc, const_cast(argv), &exec_argc, &exec_argv); int exit_code = 1; { // Feed gin::PerIsolateData with a task runner. uv_loop_t* loop = uv_default_loop(); scoped_refptr uv_task_runner(new UvTaskRunner(loop)); base::ThreadTaskRunnerHandle handle(uv_task_runner); gin::V8Initializer::LoadV8Snapshot(); gin::V8Initializer::LoadV8Natives(); gin::IsolateHolder::Initialize( gin::IsolateHolder::kNonStrictMode, gin::ArrayBufferAllocator::SharedInstance()); JavascriptEnvironment gin_env; node::Environment* env = node::CreateEnvironment( gin_env.isolate(), loop, gin_env.context(), argc, argv, exec_argc, exec_argv); // Start our custom debugger implementation. NodeDebugger node_debugger(gin_env.isolate()); if (node_debugger.IsRunning()) env->AssignToContext(v8::Debug::GetDebugContext()); node::LoadEnvironment(env); bool more; do { more = uv_run(env->event_loop(), UV_RUN_ONCE); if (more == false) { node::EmitBeforeExit(env); // Emit `beforeExit` if the loop became alive either after emitting // event, or after running some callbacks. more = uv_loop_alive(env->event_loop()); if (uv_run(env->event_loop(), UV_RUN_NOWAIT) != 0) more = true; } } while (more == true); exit_code = node::EmitExit(env); node::RunAtExit(env); env->Dispose(); } v8::V8::Dispose(); return exit_code; } } // namespace atom