EventEmitter = require('events').EventEmitter IDWeakMap = process.atomBinding('id_weak_map').IDWeakMap v8Util = process.atomBinding 'v8_util' # Class to reference all objects. class ObjectsStore @stores = {} constructor: -> @nextId = 0 @objects = [] getNextId: -> ++@nextId add: (obj) -> id = @getNextId() @objects[id] = obj id has: (id) -> @objects[id]? remove: (id) -> throw new Error("Invalid key #{id} for ObjectsStore") unless @has id delete @objects[id] get: (id) -> throw new Error("Invalid key #{id} for ObjectsStore") unless @has id @objects[id] @forRenderView: (key) -> @stores[key] = new ObjectsStore unless @stores[key]? @stores[key] @releaseForRenderView: (key) -> delete @stores[key] class ObjectsRegistry extends EventEmitter constructor: -> @setMaxListeners Number.MAX_VALUE # Objects in weak map will be not referenced (so we won't leak memory), and # every object created in browser will have a unique id in weak map. @objectsWeakMap = new IDWeakMap @objectsWeakMap.add = (obj) -> id = IDWeakMap::add.call this, obj v8Util.setHiddenValue obj, 'atomId', id id # Register a new object, the object would be kept referenced until you release # it explicitly. add: (key, obj) -> # Some native objects may already been added to objectsWeakMap, be care not # to add it twice. @objectsWeakMap.add obj unless v8Util.getHiddenValue obj, 'atomId' id = v8Util.getHiddenValue obj, 'atomId' # Store and reference the object, then return the storeId which points to # where the object is stored. The caller can later dereference the object # with the storeId. # We use a difference key because the same object can be referenced for # multiple times by the same renderer view. store = ObjectsStore.forRenderView key storeId = store.add obj [id, storeId] # Get an object according to its id. get: (id) -> @objectsWeakMap.get id # Remove an object according to its storeId. remove: (key, storeId) -> ObjectsStore.forRenderView(key).remove storeId # Clear all references to objects from renderer view. clear: (key) -> @emit "clear-#{key}" ObjectsStore.releaseForRenderView key module.exports = new ObjectsRegistry