From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Ales Pergl Date: Thu, 20 Sep 2018 17:44:29 -0700 Subject: build_gn.patch These are variables we add to the root BUILDCONFIG so that they're available everywhere, without having to import("//electron/.../flags.gni"). Additionally, we add the `:mas_build` config to every compiled file so that the `MAS_BUILD` #define is available everywhere. This produces fewer patch conflicts when upgrading than it would if we added a specific config dependency only to those targets which had MAS_BUILD-relevant content in them. The tradeoff is that switching from MAS_BUILD to !MAS_BUILD or vice-versa will rebuild the entire tree. diff --git a/build/config/BUILDCONFIG.gn b/build/config/BUILDCONFIG.gn index c737e53c2ce7237974f6c749eae60ba1de7ec2c1..26ba3ae4a77bc8f525c2ad927ff2956c028ef337 100644 --- a/build/config/BUILDCONFIG.gn +++ b/build/config/BUILDCONFIG.gn @@ -123,6 +123,9 @@ if (current_os == "") { # even if the value is overridden, which is wasteful. See first bullet. declare_args() { + is_electron_build = false + is_mas_build = false + # Set to enable the official build level of optimization. This has nothing # to do with branding, but enables an additional level of optimization above # release (!is_debug). This might be better expressed as a tri-state @@ -348,6 +351,7 @@ default_compiler_configs = [ "//build/config/compiler/pgo:default_pgo_flags", "//build/config/coverage:default_coverage", "//build/config/sanitizers:default_sanitizer_flags", + "//electron/build/config:mas_build", ] if (is_win) {