// Copyright (c) 2014 GitHub, Inc. // Use of this source code is governed by the MIT license that can be // found in the LICENSE file. #ifndef ATOM_COMMON_NATIVE_MATE_CONVERTERS_GFX_CONVERTER_H_ #define ATOM_COMMON_NATIVE_MATE_CONVERTERS_GFX_CONVERTER_H_ #include "native_mate/converter.h" namespace display { class Display; } namespace gfx { class Point; class Size; class Rect; } // namespace gfx namespace mate { template <> struct Converter { static v8::Local ToV8(v8::Isolate* isolate, const gfx::Point& val); static bool FromV8(v8::Isolate* isolate, v8::Local val, gfx::Point* out); }; template <> struct Converter { static v8::Local ToV8(v8::Isolate* isolate, const gfx::Size& val); static bool FromV8(v8::Isolate* isolate, v8::Local val, gfx::Size* out); }; template <> struct Converter { static v8::Local ToV8(v8::Isolate* isolate, const gfx::Rect& val); static bool FromV8(v8::Isolate* isolate, v8::Local val, gfx::Rect* out); }; template <> struct Converter { static v8::Local ToV8(v8::Isolate* isolate, const display::Display& val); static bool FromV8(v8::Isolate* isolate, v8::Local val, display::Display* out); }; } // namespace mate #endif // ATOM_COMMON_NATIVE_MATE_CONVERTERS_GFX_CONVERTER_H_