// Copyright (c) 2014 GitHub, Inc. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "browser/ui/file_dialog.h" #include "base/callback.h" namespace file_dialog { bool ShowOpenDialog(atom::NativeWindow* parent_window, const std::string& title, const base::FilePath& default_path, int properties, std::vector* paths) { return false; } void ShowOpenDialog(atom::NativeWindow* parent_window, const std::string& title, const base::FilePath& default_path, int properties, const OpenDialogCallback& callback) { callback.Run(false, std::vector()); } bool ShowSaveDialog(atom::NativeWindow* parent_window, const std::string& title, const base::FilePath& default_path, base::FilePath* path) { return false; } void ShowSaveDialog(atom::NativeWindow* parent_window, const std::string& title, const base::FilePath& default_path, const SaveDialogCallback& callback) { callback.Run(false, base::FilePath()); } } // namespace file_dialog