# Build instructions (Mac) ## Prerequisites * OS X >= 10.8 * [Xcode](https://developer.apple.com/technologies/tools/) >= 5.1 * [node.js](http://nodejs.org) (external). If you are using the python downloaded by Homebrew, you also need to install following python modules: * pyobjc ## Getting the code ```bash $ git clone https://github.com/atom/electron.git ``` ## Bootstrapping The bootstrap script will download all necessary build dependencies and create build project files. Notice that we're using `ninja` to build Electron so there is no Xcode project generated. ```bash $ cd electron $ ./script/bootstrap.py -v ``` ## Building Build both `Release` and `Debug` targets: ```bash $ ./script/build.py ``` You can also only build the `Debug` target: ```bash $ ./script/build.py -c D ``` After building is done, you can find `Electron.app` under `out/D`. ## 32bit support Electron can only be built for 64bit target on OS X, and there is no plan to support 32bit OS X in future. ## Tests Test your changes confirm to the project coding style using: ```bash $ ./script/cpplint.py ``` Test functionality using: ```bash $ ./script/test.py ```