// Copyright (c) 2013 GitHub, Inc. // Use of this source code is governed by the MIT license that can be // found in the LICENSE file. #ifndef SHELL_RENDERER_ELECTRON_RENDERER_CLIENT_H_ #define SHELL_RENDERER_ELECTRON_RENDERER_CLIENT_H_ #include #include #include #include #include "shell/renderer/renderer_client_base.h" namespace node { class Environment; } // namespace node namespace electron { class ElectronBindings; class NodeBindings; class ElectronRendererClient : public RendererClientBase { public: ElectronRendererClient(); ~ElectronRendererClient() override; // electron::RendererClientBase: void DidCreateScriptContext(v8::Handle context, content::RenderFrame* render_frame) override; void WillReleaseScriptContext(v8::Handle context, content::RenderFrame* render_frame) override; void SetupMainWorldOverrides(v8::Handle context, content::RenderFrame* render_frame) override; void SetupExtensionWorldOverrides(v8::Handle context, content::RenderFrame* render_frame, int world_id) override; private: // content::ContentRendererClient: void RenderFrameCreated(content::RenderFrame*) override; void RunScriptsAtDocumentStart(content::RenderFrame* render_frame) override; void RunScriptsAtDocumentEnd(content::RenderFrame* render_frame) override; bool ShouldFork(blink::WebLocalFrame* frame, const GURL& url, const std::string& http_method, bool is_initial_navigation, bool is_server_redirect) override; void DidInitializeWorkerContextOnWorkerThread( v8::Local context) override; void WillDestroyWorkerContextOnWorkerThread( v8::Local context) override; node::Environment* GetEnvironment(content::RenderFrame* frame) const; // Whether the node integration has been initialized. bool node_integration_initialized_ = false; std::unique_ptr node_bindings_; std::unique_ptr electron_bindings_; // The node::Environment::GetCurrent API does not return nullptr when it // is called for a context without node::Environment, so we have to keep // a book of the environments created. std::set environments_; // Getting main script context from web frame would lazily initializes // its script context. Doing so in a web page without scripts would trigger // assertion, so we have to keep a book of injected web frames. std::set injected_frames_; DISALLOW_COPY_AND_ASSIGN(ElectronRendererClient); }; } // namespace electron #endif // SHELL_RENDERER_ELECTRON_RENDERER_CLIENT_H_