// Copyright (c) 2013 GitHub, Inc. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ATOM_RENDERER_NODE_BINDINGS_RENDERER_WIN_H_ #define ATOM_RENDERER_NODE_BINDINGS_RENDERER_WIN_H_ #include "base/compiler_specific.h" #include "common/node_bindings.h" namespace atom { class NodeBindingsRendererWin : public NodeBindings { public: NodeBindingsRendererWin(); virtual ~NodeBindingsRendererWin(); virtual void PrepareMessageLoop() OVERRIDE; virtual void RunMessageLoop() OVERRIDE; private: DISALLOW_COPY_AND_ASSIGN(NodeBindingsRendererWin); }; } // namespace atom #endif // ATOM_RENDERER_NODE_BINDINGS_RENDERER_WIN_H_