// Copyright (c) 2013 GitHub, Inc. // Use of this source code is governed by the MIT license that can be // found in the LICENSE file. #include "atom/browser/native_window.h" #include #include #include #include "atom/browser/atom_browser_context.h" #include "atom/browser/atom_browser_main_parts.h" #include "atom/browser/window_list.h" #include "atom/common/api/api_messages.h" #include "atom/common/native_mate_converters/file_path_converter.h" #include "atom/common/options_switches.h" #include "base/files/file_util.h" #include "base/json/json_writer.h" #include "components/prefs/pref_service.h" #include "base/message_loop/message_loop.h" #include "base/strings/utf_string_conversions.h" #include "brightray/browser/inspectable_web_contents.h" #include "brightray/browser/inspectable_web_contents_view.h" #include "content/browser/renderer_host/render_widget_host_impl.h" #include "content/public/browser/navigation_entry.h" #include "content/public/browser/plugin_service.h" #include "content/public/browser/render_process_host.h" #include "content/public/browser/render_view_host.h" #include "content/public/browser/render_widget_host.h" #include "content/public/browser/render_widget_host_view.h" #include "content/public/common/content_switches.h" #include "ipc/ipc_message_macros.h" #include "native_mate/dictionary.h" #include "ui/gfx/codec/png_codec.h" #include "ui/gfx/geometry/point.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/geometry/size.h" #include "ui/gfx/geometry/size_conversions.h" #include "ui/gfx/screen.h" #include "ui/gl/gpu_switching_manager.h" DEFINE_WEB_CONTENTS_USER_DATA_KEY(atom::NativeWindowRelay); namespace atom { NativeWindow::NativeWindow( brightray::InspectableWebContents* inspectable_web_contents, const mate::Dictionary& options) : content::WebContentsObserver(inspectable_web_contents->GetWebContents()), has_frame_(true), transparent_(false), enable_larger_than_screen_(false), is_closed_(false), has_dialog_attached_(false), sheet_offset_x_(0.0), sheet_offset_y_(0.0), aspect_ratio_(0.0), inspectable_web_contents_(inspectable_web_contents), weak_factory_(this) { options.Get(options::kFrame, &has_frame_); options.Get(options::kTransparent, &transparent_); options.Get(options::kEnableLargerThanScreen, &enable_larger_than_screen_); // Tell the content module to initialize renderer widget with transparent // mode. ui::GpuSwitchingManager::SetTransparent(transparent_); WindowList::AddWindow(this); } NativeWindow::~NativeWindow() { // It's possible that the windows gets destroyed before it's closed, in that // case we need to ensure the OnWindowClosed message is still notified. NotifyWindowClosed(); } // static NativeWindow* NativeWindow::FromWebContents( content::WebContents* web_contents) { WindowList& window_list = *WindowList::GetInstance(); for (NativeWindow* window : window_list) { if (window->web_contents() == web_contents) return window; } return nullptr; } void NativeWindow::InitFromOptions(const mate::Dictionary& options) { // Setup window from options. int x = -1, y = -1; bool center; if (options.Get(options::kX, &x) && options.Get(options::kY, &y)) { SetPosition(gfx::Point(x, y)); } else if (options.Get(options::kCenter, ¢er) && center) { Center(); } // On Linux and Window we may already have maximum size defined. extensions::SizeConstraints size_constraints(GetContentSizeConstraints()); int min_height = 0, min_width = 0; if (options.Get(options::kMinHeight, &min_height) | options.Get(options::kMinWidth, &min_width)) { size_constraints.set_minimum_size(gfx::Size(min_width, min_height)); } int max_height = INT_MAX, max_width = INT_MAX; if (options.Get(options::kMaxHeight, &max_height) | options.Get(options::kMaxWidth, &max_width)) { size_constraints.set_maximum_size(gfx::Size(max_width, max_height)); } bool use_content_size = false; options.Get(options::kUseContentSize, &use_content_size); if (use_content_size) { SetContentSizeConstraints(size_constraints); } else { SetSizeConstraints(size_constraints); } #if defined(USE_X11) bool resizable; if (options.Get(options::kResizable, &resizable)) { SetResizable(resizable); } #endif #if defined(OS_WIN) || defined(USE_X11) bool closable; if (options.Get(options::kClosable, &closable)) { SetClosable(closable); } #endif bool movable; if (options.Get(options::kMovable, &movable)) { SetMovable(movable); } bool has_shadow; if (options.Get(options::kHasShadow, &has_shadow)) { SetHasShadow(has_shadow); } bool top; if (options.Get(options::kAlwaysOnTop, &top) && top) { SetAlwaysOnTop(true); } bool fullscreenable = true; bool fullscreen = false; if (options.Get(options::kFullscreen, &fullscreen) && !fullscreen) { // Disable fullscreen button if 'fullscreen' is specified to false. #if defined(OS_MACOSX) fullscreenable = false; #endif } // Overriden by 'fullscreenable'. options.Get(options::kFullScreenable, &fullscreenable); SetFullScreenable(fullscreenable); if (fullscreen) { SetFullScreen(true); } bool skip; if (options.Get(options::kSkipTaskbar, &skip) && skip) { SetSkipTaskbar(skip); } bool kiosk; if (options.Get(options::kKiosk, &kiosk) && kiosk) { SetKiosk(kiosk); } std::string color; if (options.Get(options::kBackgroundColor, &color)) { SetBackgroundColor(color); } else if (!transparent()) { // For normal window, use white as default background. SetBackgroundColor("#FFFF"); } std::string title("Electron"); options.Get(options::kTitle, &title); SetTitle(title); // Then show it. bool show = true; options.Get(options::kShow, &show); if (show) Show(); } void NativeWindow::SetSize(const gfx::Size& size, bool animate) { SetBounds(gfx::Rect(GetPosition(), size), animate); } gfx::Size NativeWindow::GetSize() { return GetBounds().size(); } void NativeWindow::SetPosition(const gfx::Point& position, bool animate) { SetBounds(gfx::Rect(position, GetSize()), animate); } gfx::Point NativeWindow::GetPosition() { return GetBounds().origin(); } void NativeWindow::SetContentSize(const gfx::Size& size, bool animate) { SetSize(ContentSizeToWindowSize(size), animate); } gfx::Size NativeWindow::GetContentSize() { return WindowSizeToContentSize(GetSize()); } void NativeWindow::SetSizeConstraints( const extensions::SizeConstraints& window_constraints) { extensions::SizeConstraints content_constraints; if (window_constraints.HasMaximumSize()) content_constraints.set_maximum_size( WindowSizeToContentSize(window_constraints.GetMaximumSize())); if (window_constraints.HasMinimumSize()) content_constraints.set_minimum_size( WindowSizeToContentSize(window_constraints.GetMinimumSize())); SetContentSizeConstraints(content_constraints); } extensions::SizeConstraints NativeWindow::GetSizeConstraints() { extensions::SizeConstraints content_constraints = GetContentSizeConstraints(); extensions::SizeConstraints window_constraints; if (content_constraints.HasMaximumSize()) window_constraints.set_maximum_size( ContentSizeToWindowSize(content_constraints.GetMaximumSize())); if (content_constraints.HasMinimumSize()) window_constraints.set_minimum_size( ContentSizeToWindowSize(content_constraints.GetMinimumSize())); return window_constraints; } void NativeWindow::SetContentSizeConstraints( const extensions::SizeConstraints& size_constraints) { size_constraints_ = size_constraints; } extensions::SizeConstraints NativeWindow::GetContentSizeConstraints() { return size_constraints_; } void NativeWindow::SetMinimumSize(const gfx::Size& size) { extensions::SizeConstraints size_constraints; size_constraints.set_minimum_size(size); SetSizeConstraints(size_constraints); } gfx::Size NativeWindow::GetMinimumSize() { return GetSizeConstraints().GetMinimumSize(); } void NativeWindow::SetMaximumSize(const gfx::Size& size) { extensions::SizeConstraints size_constraints; size_constraints.set_maximum_size(size); SetSizeConstraints(size_constraints); } gfx::Size NativeWindow::GetMaximumSize() { return GetSizeConstraints().GetMaximumSize(); } void NativeWindow::SetSheetOffset(const double offsetX, const double offsetY) { sheet_offset_x_ = offsetX; sheet_offset_y_ = offsetY; } double NativeWindow::GetSheetOffsetX() { return sheet_offset_x_; } double NativeWindow::GetSheetOffsetY() { return sheet_offset_y_; } void NativeWindow::SetRepresentedFilename(const std::string& filename) { } std::string NativeWindow::GetRepresentedFilename() { return ""; } void NativeWindow::SetDocumentEdited(bool edited) { } bool NativeWindow::IsDocumentEdited() { return false; } void NativeWindow::SetMenu(ui::MenuModel* menu) { } bool NativeWindow::HasModalDialog() { return has_dialog_attached_; } void NativeWindow::FocusOnWebView() { web_contents()->GetRenderViewHost()->GetWidget()->Focus(); } void NativeWindow::BlurWebView() { web_contents()->GetRenderViewHost()->GetWidget()->Blur(); } bool NativeWindow::IsWebViewFocused() { auto host_view = web_contents()->GetRenderViewHost()->GetWidget()->GetView(); return host_view && host_view->HasFocus(); } void NativeWindow::CapturePage(const gfx::Rect& rect, const CapturePageCallback& callback) { const auto view = web_contents()->GetRenderWidgetHostView(); const auto host = view ? view->GetRenderWidgetHost() : nullptr; if (!view || !host) { callback.Run(SkBitmap()); return; } // Capture full page if user doesn't specify a |rect|. const gfx::Size view_size = rect.IsEmpty() ? view->GetViewBounds().size() : rect.size(); // By default, the requested bitmap size is the view size in screen // coordinates. However, if there's more pixel detail available on the // current system, increase the requested bitmap size to capture it all. gfx::Size bitmap_size = view_size; const gfx::NativeView native_view = view->GetNativeView(); const float scale = gfx::Screen::GetScreen()->GetDisplayNearestWindow(native_view) .device_scale_factor(); if (scale > 1.0f) bitmap_size = gfx::ScaleToCeiledSize(view_size, scale); host->CopyFromBackingStore( gfx::Rect(rect.origin(), view_size), bitmap_size, base::Bind(&NativeWindow::OnCapturePageDone, weak_factory_.GetWeakPtr(), callback), kBGRA_8888_SkColorType); } void NativeWindow::ShowDefinitionForSelection() { NOTIMPLEMENTED(); } void NativeWindow::SetAutoHideMenuBar(bool auto_hide) { } bool NativeWindow::IsMenuBarAutoHide() { return false; } void NativeWindow::SetMenuBarVisibility(bool visible) { } bool NativeWindow::IsMenuBarVisible() { return true; } double NativeWindow::GetAspectRatio() { return aspect_ratio_; } gfx::Size NativeWindow::GetAspectRatioExtraSize() { return aspect_ratio_extraSize_; } void NativeWindow::SetAspectRatio(double aspect_ratio, const gfx::Size& extra_size) { aspect_ratio_ = aspect_ratio; aspect_ratio_extraSize_ = extra_size; } void NativeWindow::RequestToClosePage() { bool prevent_default = false; FOR_EACH_OBSERVER(NativeWindowObserver, observers_, WillCloseWindow(&prevent_default)); if (prevent_default) { WindowList::WindowCloseCancelled(this); return; } // Assume the window is not responding if it doesn't cancel the close and is // not closed in 5s, in this way we can quickly show the unresponsive // dialog when the window is busy executing some script withouth waiting for // the unresponsive timeout. if (window_unresposive_closure_.IsCancelled()) ScheduleUnresponsiveEvent(5000); if (web_contents()->NeedToFireBeforeUnload()) web_contents()->DispatchBeforeUnload(false); else web_contents()->Close(); } void NativeWindow::CloseContents(content::WebContents* source) { if (!inspectable_web_contents_) return; inspectable_web_contents_->GetView()->SetDelegate(nullptr); inspectable_web_contents_ = nullptr; Observe(nullptr); // When the web contents is gone, close the window immediately, but the // memory will not be freed until you call delete. // In this way, it would be safe to manage windows via smart pointers. If you // want to free memory when the window is closed, you can do deleting by // overriding the OnWindowClosed method in the observer. CloseImmediately(); // Do not sent "unresponsive" event after window is closed. window_unresposive_closure_.Cancel(); } void NativeWindow::RendererUnresponsive(content::WebContents* source) { // Schedule the unresponsive shortly later, since we may receive the // responsive event soon. This could happen after the whole application had // blocked for a while. // Also notice that when closing this event would be ignored because we have // explicitly started a close timeout counter. This is on purpose because we // don't want the unresponsive event to be sent too early when user is closing // the window. ScheduleUnresponsiveEvent(50); } void NativeWindow::RendererResponsive(content::WebContents* source) { window_unresposive_closure_.Cancel(); FOR_EACH_OBSERVER(NativeWindowObserver, observers_, OnRendererResponsive()); } void NativeWindow::NotifyWindowClosed() { if (is_closed_) return; WindowList::RemoveWindow(this); is_closed_ = true; FOR_EACH_OBSERVER(NativeWindowObserver, observers_, OnWindowClosed()); } void NativeWindow::NotifyWindowBlur() { FOR_EACH_OBSERVER(NativeWindowObserver, observers_, OnWindowBlur()); } void NativeWindow::NotifyWindowFocus() { FOR_EACH_OBSERVER(NativeWindowObserver, observers_, OnWindowFocus()); } void NativeWindow::NotifyWindowShow() { FOR_EACH_OBSERVER(NativeWindowObserver, observers_, OnWindowShow()); } void NativeWindow::NotifyWindowHide() { FOR_EACH_OBSERVER(NativeWindowObserver, observers_, OnWindowHide()); } void NativeWindow::NotifyWindowMaximize() { FOR_EACH_OBSERVER(NativeWindowObserver, observers_, OnWindowMaximize()); } void NativeWindow::NotifyWindowUnmaximize() { FOR_EACH_OBSERVER(NativeWindowObserver, observers_, OnWindowUnmaximize()); } void NativeWindow::NotifyWindowMinimize() { FOR_EACH_OBSERVER(NativeWindowObserver, observers_, OnWindowMinimize()); } void NativeWindow::NotifyWindowRestore() { FOR_EACH_OBSERVER(NativeWindowObserver, observers_, OnWindowRestore()); } void NativeWindow::NotifyWindowResize() { FOR_EACH_OBSERVER(NativeWindowObserver, observers_, OnWindowResize()); } void NativeWindow::NotifyWindowMove() { FOR_EACH_OBSERVER(NativeWindowObserver, observers_, OnWindowMove()); } void NativeWindow::NotifyWindowMoved() { FOR_EACH_OBSERVER(NativeWindowObserver, observers_, OnWindowMoved()); } void NativeWindow::NotifyWindowEnterFullScreen() { FOR_EACH_OBSERVER(NativeWindowObserver, observers_, OnWindowEnterFullScreen()); } void NativeWindow::NotifyWindowScrollTouchBegin() { FOR_EACH_OBSERVER(NativeWindowObserver, observers_, OnWindowScrollTouchBegin()); } void NativeWindow::NotifyWindowScrollTouchEnd() { FOR_EACH_OBSERVER(NativeWindowObserver, observers_, OnWindowScrollTouchEnd()); } void NativeWindow::NotifyWindowSwipe(const std::string& direction) { FOR_EACH_OBSERVER(NativeWindowObserver, observers_, OnWindowSwipe(direction)); } void NativeWindow::NotifyWindowLeaveFullScreen() { FOR_EACH_OBSERVER(NativeWindowObserver, observers_, OnWindowLeaveFullScreen()); } void NativeWindow::NotifyWindowEnterHtmlFullScreen() { FOR_EACH_OBSERVER(NativeWindowObserver, observers_, OnWindowEnterHtmlFullScreen()); } void NativeWindow::NotifyWindowLeaveHtmlFullScreen() { FOR_EACH_OBSERVER(NativeWindowObserver, observers_, OnWindowLeaveHtmlFullScreen()); } void NativeWindow::NotifyWindowExecuteWindowsCommand( const std::string& command) { FOR_EACH_OBSERVER(NativeWindowObserver, observers_, OnExecuteWindowsCommand(command)); } #if defined(OS_WIN) void NativeWindow::NotifyWindowMessage( UINT message, WPARAM w_param, LPARAM l_param) { FOR_EACH_OBSERVER(NativeWindowObserver, observers_, OnWindowMessage(message, w_param, l_param)); } #endif std::unique_ptr NativeWindow::DraggableRegionsToSkRegion( const std::vector& regions) { std::unique_ptr sk_region(new SkRegion); for (const DraggableRegion& region : regions) { sk_region->op( region.bounds.x(), region.bounds.y(), region.bounds.right(), region.bounds.bottom(), region.draggable ? SkRegion::kUnion_Op : SkRegion::kDifference_Op); } return sk_region; } void NativeWindow::RenderViewCreated( content::RenderViewHost* render_view_host) { if (!transparent_) return; content::RenderWidgetHostImpl* impl = content::RenderWidgetHostImpl::FromID( render_view_host->GetProcess()->GetID(), render_view_host->GetRoutingID()); if (impl) impl->SetBackgroundOpaque(false); } void NativeWindow::BeforeUnloadDialogCancelled() { WindowList::WindowCloseCancelled(this); // Cancel unresponsive event when window close is cancelled. window_unresposive_closure_.Cancel(); } bool NativeWindow::OnMessageReceived(const IPC::Message& message) { bool handled = true; IPC_BEGIN_MESSAGE_MAP(NativeWindow, message) IPC_MESSAGE_HANDLER(AtomViewHostMsg_UpdateDraggableRegions, UpdateDraggableRegions) IPC_MESSAGE_UNHANDLED(handled = false) IPC_END_MESSAGE_MAP() return handled; } void NativeWindow::UpdateDraggableRegions( const std::vector& regions) { // Draggable region is not supported for non-frameless window. if (has_frame_) return; draggable_region_ = DraggableRegionsToSkRegion(regions); } void NativeWindow::ScheduleUnresponsiveEvent(int ms) { if (!window_unresposive_closure_.IsCancelled()) return; window_unresposive_closure_.Reset( base::Bind(&NativeWindow::NotifyWindowUnresponsive, weak_factory_.GetWeakPtr())); base::MessageLoop::current()->PostDelayedTask( FROM_HERE, window_unresposive_closure_.callback(), base::TimeDelta::FromMilliseconds(ms)); } void NativeWindow::NotifyWindowUnresponsive() { window_unresposive_closure_.Cancel(); if (!is_closed_ && !HasModalDialog()) FOR_EACH_OBSERVER(NativeWindowObserver, observers_, OnRendererUnresponsive()); } void NativeWindow::OnCapturePageDone(const CapturePageCallback& callback, const SkBitmap& bitmap, content::ReadbackResponse response) { callback.Run(bitmap); } } // namespace atom