const fs = require('fs') const path = require('path') const spawn = require('child_process').spawn // i.e. my-app/app-0.1.13/ const appFolder = path.dirname(process.execPath) // i.e. my-app/Update.exe const updateExe = path.resolve(appFolder, '..', 'Update.exe') const exeName = path.basename(process.execPath) var spawnedArgs = [] var spawnedProcess var isSameArgs = function (args) { return (args.length === spawnedArgs.length) && args.every(function (e, i) { return e === spawnedArgs[i] }) } // Spawn a command and invoke the callback when it completes with an error // and the output from standard out. var spawnUpdate = function (args, detached, callback) { var error, errorEmitted, stderr, stdout try { // Ensure we don't spawn multiple squirrel processes // Process spawned, same args: Attach events to alread running process // Process spawned, different args: Return with error // No process spawned: Spawn new process if (spawnedProcess && !isSameArgs(args)) { return callback('AutoUpdater process with arguments ' + args + ' is already running') } else if (!spawnedProcess) { spawnedProcess = spawn(updateExe, args, { detached: detached }) spawnedArgs = args || [] } } catch (error1) { error = error1 // Shouldn't happen, but still guard it. process.nextTick(function () { return callback(error) }) return } stdout = '' stderr = '' spawnedProcess.stdout.on('data', function (data) { stdout += data }) spawnedProcess.stderr.on('data', function (data) { stderr += data }) errorEmitted = false spawnedProcess.on('error', function (error) { errorEmitted = true callback(error) }) return spawnedProcess.on('exit', function (code, signal) { spawnedProcess = undefined spawnedArgs = [] // We may have already emitted an error. if (errorEmitted) { return } // Process terminated with error. if (code !== 0) { return callback('Command failed: ' + (signal != null ? signal : code) + '\n' + stderr) } // Success. callback(null, stdout) }) } // Start an instance of the installed app. exports.processStart = function () { return spawnUpdate(['--processStartAndWait', exeName], true, function () {}) } // Download the releases specified by the URL and write new results to stdout. exports.download = function (updateURL, callback) { return spawnUpdate(['--download', updateURL], false, function (error, stdout) { var json, ref, ref1, update if (error != null) { return callback(error) } try { // Last line of output is the JSON details about the releases json = stdout.trim().split('\n').pop() update = (ref = JSON.parse(json)) != null ? (ref1 = ref.releasesToApply) != null ? typeof ref1.pop === 'function' ? ref1.pop() : void 0 : void 0 : void 0 } catch (jsonError) { return callback('Invalid result:\n' + stdout) } return callback(null, update) }) } // Update the application to the latest remote version specified by URL. exports.update = function (updateURL, callback) { return spawnUpdate(['--update', updateURL], false, callback) } // Is the Update.exe installed with the current application? exports.supported = function () { try { fs.accessSync(updateExe, fs.R_OK) return true } catch (error) { return false } }