// Copyright (c) 2013 GitHub, Inc. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "renderer/node_bindings_renderer_win.h" namespace atom { NodeBindingsRendererWin::NodeBindingsRendererWin() : NodeBindings(false) { } NodeBindingsRendererWin::~NodeBindingsRendererWin() { } void NodeBindingsRendererWin::PrepareMessageLoop() { } void NodeBindingsRendererWin::RunMessageLoop() { } // static NodeBindings* NodeBindings::CreateInRenderer() { return new NodeBindingsRendererWin(); } } // namespace atom