# desktopCapturer > Access information about media sources that can be used to capture audio and > video from the desktop using the [`navigator.mediaDevices.getUserMedia`][] API. Process: [Main](../glossary.md#main-process) The following example shows how to capture video from a desktop window whose title is `Electron`: ```js // main.js const { app, BrowserWindow, desktopCapturer, session } = require('electron') app.whenReady().then(() => { const mainWindow = new BrowserWindow() session.defaultSession.setDisplayMediaRequestHandler((request, callback) => { desktopCapturer.getSources({ types: ['screen'] }).then((sources) => { // Grant access to the first screen found. callback({ video: sources[0], audio: 'loopback' }) }) }) mainWindow.loadFile('index.html') }) ``` ```js // renderer.js const startButton = document.getElementById('startButton') const stopButton = document.getElementById('stopButton') const video = document.querySelector('video') startButton.addEventListener('click', () => { navigator.mediaDevices.getDisplayMedia({ audio: true, video: { width: 320, height: 240, frameRate: 30 } }).then(stream => { video.srcObject = stream video.onloadedmetadata = (e) => video.play() }).catch(e => console.log(e)) }) stopButton.addEventListener('click', () => { video.pause() }) ``` ```html ``` See [`navigator.mediaDevices.getDisplayMedia`](https://developer.mozilla.org/en-US/docs/Web/API/MediaDevices/getDisplayMedia) for more information. **Note:** `navigator.mediaDevices.getDisplayMedia` does not permit the use of `deviceId` for selection of a source - see [specification](https://w3c.github.io/mediacapture-screen-share/#constraints). ## Methods The `desktopCapturer` module has the following methods: ### `desktopCapturer.getSources(options)` * `options` Object * `types` string[] - An array of strings that lists the types of desktop sources to be captured, available types can be `screen` and `window`. * `thumbnailSize` [Size](structures/size.md) (optional) - The size that the media source thumbnail should be scaled to. Default is `150` x `150`. Set width or height to 0 when you do not need the thumbnails. This will save the processing time required for capturing the content of each window and screen. * `fetchWindowIcons` boolean (optional) - Set to true to enable fetching window icons. The default value is false. When false the appIcon property of the sources return null. Same if a source has the type screen. Returns `Promise` - Resolves with an array of [`DesktopCapturerSource`](structures/desktop-capturer-source.md) objects, each `DesktopCapturerSource` represents a screen or an individual window that can be captured. **Note** Capturing the screen contents requires user consent on macOS 10.15 Catalina or higher, which can detected by [`systemPreferences.getMediaAccessStatus`][]. [`navigator.mediaDevices.getUserMedia`]: https://developer.mozilla.org/en/docs/Web/API/MediaDevices/getUserMedia [`systemPreferences.getMediaAccessStatus`]: system-preferences.md#systempreferencesgetmediaaccessstatusmediatype-windows-macos ## Caveats `navigator.mediaDevices.getUserMedia` does not work on macOS for audio capture due to a fundamental limitation whereby apps that want to access the system's audio require a [signed kernel extension](https://developer.apple.com/library/archive/documentation/Security/Conceptual/System_Integrity_Protection_Guide/KernelExtensions/KernelExtensions.html). Chromium, and by extension Electron, does not provide this. It is possible to circumvent this limitation by capturing system audio with another macOS app like Soundflower and passing it through a virtual audio input device. This virtual device can then be queried with `navigator.mediaDevices.getUserMedia`.