# screen

Gets various info about screen size, displays, cursor position, etc. You should
not use this module until the `ready` event of `app` module gets emitted.

`screen` is an [EventEmitter](http://nodejs.org/api/events.html#events_class_events_eventemitter).

Make sure to note that in the renderer / DevTools, `window.screen` is a reserved DOM property, so writing `screen = require('screen')` won't work. In our examples below, we use `atomScreen` as the variable name instead.

An example of creating a window that fills the whole screen:

```javascript
var app = require('app');
var BrowserWindow = require('browser-window');

var mainWindow;

app.on('ready', function() {
  var atomScreen = require('screen');
  var size = atomScreen.getPrimaryDisplay().workAreaSize;
  mainWindow = new BrowserWindow({ width: size.width, height: size.height });
});
```

Another example of creating a window in the external display:

```javascript
var app = require('app');
var BrowserWindow = require('browser-window');

var mainWindow;

app.on('ready', function() {
  var atomScreen = require('screen');
  var displays = atomScreen.getAllDisplays();
  var externalDisplay = null;
  for (var i in displays) {
    if (displays[i].bounds.x > 0 || displays[i].bounds.y > 0) {
      externalDisplay = displays[i];
      break;
    }
  }

  if (externalDisplay) {
    mainWindow = new BrowserWindow({
      x: externalDisplay.bounds.x + 50,
      y: externalDisplay.bounds.y + 50,
    });
  }
});
```

## Event: display-added

* `event` Event
* `newDisplay` Object

Emitted when `newDisplay` has been added.

## Event: display-removed

* `event` Event
* `oldDisplay` Object

Emitted when `oldDisplay` has been removed.

## Event: display-metrics-changed

* `event` Event
* `display` Object
* `changedMetrics` Array

Emitted when a `display` has one or more metrics changed, `changedMetrics` is
an array of strings that describe the changes. Possible changes are `bounds`,
`workArea`, `scaleFactor` and `rotation`.

## screen.getCursorScreenPoint()

Returns the current absolute position of the mouse pointer.

## screen.getPrimaryDisplay()

Returns the primary display.

## screen.getAllDisplays()

Returns an array of displays that are currently available.

## screen.getDisplayNearestPoint(point)

* `point` Object
  * `x` Integer
  * `y` Integer

Returns the display nearest the specified point.

## screen.getDisplayMatching(rect)

* `rect` Object
  * `x` Integer
  * `y` Integer
  * `width` Integer
  * `height` Integer

Returns the display that most closely intersects the provided bounds.