Commit graph

62 commits

Author SHA1 Message Date
Cheng Zhao
a513daae30 Enable idle GC in browser. 2013-04-25 19:41:23 +08:00
Cheng Zhao
cc37431a1f Add v8_util.setDestructor.
This API can monitor when the object is GCed by V8, this is required by
the RPC API since we want to make sure the remote object got destroied
when object in renderer is GCed.
2013-04-25 18:25:18 +08:00
Cheng Zhao
ddad3e4846 Add built-in v8_util module for internal use. 2013-04-25 16:30:31 +08:00
Cheng Zhao
ab4015ef51 Module names starting with atom_common_ can be loaded by both sides. 2013-04-25 15:36:01 +08:00
Cheng Zhao
f8899242c5 No more plan for ipc.sendSync in browser.
I want the browser to be fully asynchronous, so sending synchronous
messages from browser to renderer will be unacceptable.
2013-04-23 22:21:49 +08:00
Cheng Zhao
1b87a31940 Add ipc.sendSync in renderer. 2013-04-23 21:52:19 +08:00
Cheng Zhao
16244e42e0 Use require('ipc').send to communicate between browser and renderer. 2013-04-23 12:18:07 +08:00
Cheng Zhao
66a0abe799 Renderer can now use process.send to send messages to browser. 2013-04-22 21:32:48 +08:00
Cheng Zhao
a7c3bdbf5d Separate AtomBindings for renderer. 2013-04-22 16:27:52 +08:00
Cheng Zhao
2ba3ce740c Remove RemoteObject, C++ layer should only have basic bridges. 2013-04-22 16:16:55 +08:00
Cheng Zhao
3ae0c99ca9 Add the RemoteObject API in renderer. (not implemented yet) 2013-04-22 09:13:25 +08:00
Cheng Zhao
5948bff23f Share same native bindings code on both renderer and browser. 2013-04-21 14:53:26 +08:00