* Execute content script in isolated world
* Inject script into newly created extension worlds
* Create new content_script_bundle for extension scripts
* Initialize chrome API in content script bundle
* Define Chrome extension isolated world ID range
1 << 20 was chosen as it provides a sufficiently large range of IDs for extensions, but also provides a large enough buffer for any user worlds in [1000, 1 << 20).
Ultimately this range can be changed if any user application raises it as an issue.
* Insert content script CSS into document
This now avoids a script wrapper to inject the style sheet. This closely matches the code used by chromium in `ScriptInjection::InjectCss`.
* Pass extension ID to isolated world via v8 private
* feat: add support for content scripts 'all_frames' option
* merged content script tests
'all_frames' test now runs on all variants of sandbox/contentIsolation configurations :D
* refactor: load electron builtin modules with process._linkedBinding
NODE_BUILTING_MODULE_CONTEXT_AWARE and process.binding are
removed in https://github.com/nodejs/node/pull/25829. This changes
uses the alternative available without any functionality change.
* chore: roll node
* Add content script injector to sandboxed renderer
* Fix 'getRenderProcessPreferences' binding to the wrong object
* Pass getRenderProcessPreferences to content-scripts-injector
* Emit document-start and document-end events in sandboxed renderer
* Use GetContext from RendererClientBase
* Prevent script context crash caused by lazily initialization
* Remove frame filtering logic for onExit callback
Since we're keeping track of which frames we've injected the bundle into, this logic is redundant.
* Add initial content script tests
* Add contextIsolation variants to content script tests
* Add set include
* Fix already loaded extension error
* Add tests for content scripts 'run_at' options
* Catch script injection eval error when CSP forbids it
This can occur in a rendered sandbox when a CSP is enabled. We'll need to switch to using isolated worlds to fix this.
* Fix content script tests not properly cleaning up extensions
* Fix lint and type errors
`powerMonitor.querySystemIdleState` and `powerMonitor.querySystemIdleTime` had async backing APIs in chromium (https://chromium-review.googlesource.com/c/chromium/src/+/1379183). However, that has changed in ch73. So, this PR deprecates the old async APIs and adds new sync APIs.
* refactor: Port inspector to TypeScript
* refactor: Add another type to inspector
* refactor: Use correct paths
* Update lib/renderer/inspector.ts
Co-Authored-By: felixrieseberg <felix@felixrieseberg.com>
* refactor: Implement feedback <3
* refactor: Don't define blob at all
* fix: Correct type
* refactor: Port renderer/init to TypeScript
* Update lib/renderer/init.ts
Co-Authored-By: felixrieseberg <felix@felixrieseberg.com>
* refactor: Type this a bit more loosely
* refactor: Type parseOption strictly
* refactor: Port security-warnings to TypeScript
* chore: make aliasify work on .ts files as well
* refactor: Implement feedback <3
* refactor: Correctly call executeJavaScript
* chore: make aliasify work on .ts files as well
* refactor: Port ipc-renderer-internal to TypeScript
* refactor: Correctly import internal ipcRenderer
* refactor: One more rename
* refactor: Fix one more lint issue
* refactor: Correctly reference ipcRendererInternal
* chore: refactor browser IPC into typescript
* chore: refactor app.ts into Typescript
* Refactors app.dock into cpp
* Removes app.launcher which has not existed for 3 years
* Removes 2 deprecated APIs (that have been deprecated for more than one
major)
* Refactors deprecate.ts as well