RenderProcessHost switch can happen between ipc calls when
speculative process are invvolved, which will lead to deletion
of entries on current context. Use OS process handles to
uniquely associate a destruction handler for a render process.
* fix: use OOIF for webview tag
* fix: do not call GetNativeView for webview
* fix: OOIPF webview's WebContents is managed by embedder frame
* fix: guest view can not be focused
* fix: clear zoom controller when guest is destroyed
* fix: implement the webview resize event
The webview is no longer a browser plugin with the resize event, use
ResizeObserver instead.
* test: disable failed tests due to OOPIF webview
* fix: embedder can be destroyed earlier than guest
This happens when embedder is manually destroyed.
* fix: don't double attach
* fix: recreate iframe when webview is reattached
* fix: resize event may happen very early
* test: some tests are working after OOPIF webview
* chore: remove unused browser plugin webview code
* fix: get embedder via closure
When the "destroyed" event is emitted, the entry in guestInstances would be
cleared.
* chore: rename browserPluginNode to internalElement
* test: make the visibilityState test more robust
* chore: guestinstance can not work with OOPIF webview
* fix: element could be detached before got response from browser
* add new native_mate converters for base::Value
* fix converter swapping
* remove createDeepCopy from browser/api
* replace missing ListValue converter
* convert bulk of remaining createDeepCopy instances
* convert last remaining instances of createDeepCopy
* incremental progress and helper methods for value conversion
* convert Get and add template function for GetString
* final DictionaryValue method conversions
* remove usage of base::DictionaryValue in web_contents_preferences
* use IsEnabled helper where possible
* Update atom_api_web_view_manager.cc
Implement the scrollBounce option by reading the command line flag in
`RenderThreadImpl::IsElasticOverscrollEnabled`, there is no more need
to set NSScrollViewRubberbanding.
After after using `processId-contextCounter` as contextId, it may happen
that contexts in different WebContents sharing the same renderer process
get the same contextId. Using webContentsId as part of key in
ObjectsRegistry can fix this.
Chromium commit [03563dd163][1] changed the way that the
spellcheck-enabled status was checked, defaulting to false.
Added the first (!) test for spellchecking, too.
Fixes#13608.
[1]: 03563dd163
* Don't use JSON to send the result of `ipcRenderer.sendSync`.
- Change the return type of AtomViewHostMsg_Message_Sync from `base::string16`
to `base::ListValue`
- Adjust lib/browser/api/web-contents.js and /lib/renderer/api/ipc-renderer.js
to wrap/unwrap return values to/from array, instead of
serializing/deserializing JSON.
This change can greatly improve `ipcRenderer.sendSync` calls where the return
value contains Buffer instances, because those are converted to Array before
being serialized to JSON(which has no efficient way of representing byte
arrays).
A simple benchmark where remote.require('fs') was used to read a 16mb file got
at least 5x faster, not to mention it used a lot less memory. This difference
tends increases with larger buffers.
* Don't base64 encode Buffers
* Don't allocate V8ValueConverter on the heap
* Replace hidden global.sandbox with NodeBindings::IsInitialized()
* Refactoring: check NodeBindings::IsInitialized() in V8ValueConverter
* Refactor problematic test to make it more reliable
* Add tests for NaN and Infinity
* expose WebFrame#routingId and pass it to WebContents frame specific events along with frameProcessId; add WebContets.did-start-navigation event
* fix compilation error on ia32 Windows
This fixes the crash in RunScriptsAtDocumentStart when "affinity" option
is specified. Previously we were assuming only one main frame exists in
the renderer process, but the "affinity" option breaks this option.
There is also a bug that "node::Environment::GetCurrent" does not return
nullptr for context without a env in it, I'm not sure whether it is a
bug of Node or V8.