* chore: add code required to use chromes spellchecker
* chore: fix linting
* chore: manifests needs buildflags now
* chore: add dictionarySuggestions to the context menu event when the spellchecker is active
* chore: enable by default for windows builds
* chore: add patch to remove incognito usage in the spellchecker
* chore: add dependencies on spellcheck common and flags
* chore: conditionally include spell check panel impl
* chore: fix deps for spellcheck feature flags
* chore: add patch for electron resources
* chore: add dependency on //components/language/core/browser
* chore: patches to make hunspell work on windows
* build: collect hunspell dictionaries into a zip file and publish
* chore: clean up patches
* chore: add docs and set spell checker url method
* chore: fix error handling
* chore: fix hash logic
* build: update hunspell filename generator
* fix: default spellchecker list to the current system locale if we can
* docs: document the language getter
* chore: patch IDS_ resources for linux builds
* feat: add spellcheck webpref flag to disable the builtin spellchecker
* chore: fix docs typo
* chore: clean up spellchecker impl as per feedback
* remove unneeded deps
* refactor: convert Menu and globalShortcut to gin
* refactor: convert api::Cookies to gin
* refactor: convert View and WebContentsView to gin
* refactor: convert WebContents related classes to gin
* refactor: convert powerMonitor to gin
* refactor: prepare for header change
* refactor: remove last uses of mate::EventEmitter
* refactor: remove mate::EventEmitter
* refactor: move trackable_object to gin_helper
* fix: custom converter should not use Handle
* fix: no more need to check if icon is empty
It was a bug that the Handle<NativeImage> can be non-empty when the
image file does not exist. The bug was caused by the converter code
writing out the image even when the convertion fails.
The bug was work-arounded by adding an additional check, but since the
original bug had been fixed, the additional check is no longer needed.
* fix: should always set frameId even when callback is null
* fix: do not mix gin/mate handles for NativeImage