Cheng Zhao
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249366c90a
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Restart renderer process for all navigations and reloads, fixes #157.
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2014-01-14 16:03:01 +08:00 |
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Cheng Zhao
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3747048218
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💄 get_uv_env() => uv_env().
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2014-01-10 16:29:38 +08:00 |
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Cheng Zhao
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e536d0e7a8
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Leak the node environment when unloading.
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2014-01-10 11:04:54 +08:00 |
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Cheng Zhao
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fff743053a
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Store all created environments in renderer.
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2014-01-09 22:13:06 +08:00 |
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Cheng Zhao
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e7b7efeb0a
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Wrap uv loop with web page context in renderer.
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2014-01-09 21:35:29 +08:00 |
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Cheng Zhao
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980e8ca4dc
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Free the node environment when releasing context.
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2013-12-23 22:19:51 +08:00 |
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Cheng Zhao
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df0094b6cb
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Move node integration from RenderViewObserver to RendererClient.
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2013-12-23 22:08:45 +08:00 |
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Cheng Zhao
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886ebdb002
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Use node's Environment feature to add "require" in renderer.
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2013-12-15 14:20:28 +08:00 |
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Cheng Zhao
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409a431892
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Huge commit to use new V8 and Content APIs.
Still got a lots of linking errors!
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2013-12-11 15:48:19 +08:00 |
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Cheng Zhao
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008b8d404d
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Don't separate node bindings into renderer and browser part.
Since we are going to use embeding thread to implement message
integration on all platforms, we do not need to separate renderer and
browser anymore.
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2013-07-22 16:05:35 +08:00 |
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Cheng Zhao
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8bdf06131b
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Separate the creation function of NodeBindings for renderer and browser.
On Windows the message loop integration would need two different
implementations.
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2013-07-04 19:47:48 +08:00 |
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Cheng Zhao
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f3a8a0741c
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Use the new way of reporting exception in node context.
More on this can be found at:
3c0fc7ad9f
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2013-05-23 13:49:13 +08:00 |
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Cheng Zhao
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66a0abe799
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Renderer can now use process.send to send messages to browser.
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2013-04-22 21:32:48 +08:00 |
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Cheng Zhao
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a7c3bdbf5d
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Separate AtomBindings for renderer.
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2013-04-22 16:27:52 +08:00 |
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Cheng Zhao
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5948bff23f
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Share same native bindings code on both renderer and browser.
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2013-04-21 14:53:26 +08:00 |
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Cheng Zhao
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4c0a162963
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Inject node bindings to renderer's DOM.
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2013-04-20 11:13:06 +08:00 |
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Cheng Zhao
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a915cf2e81
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Initial empty browser.
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2013-04-12 10:14:23 +08:00 |
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