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13 commits

Author SHA1 Message Date
Samuel Attard
bc527f6b51
refactor: bundle the browser and renderer process electron code (#18553)
* refactor: bundle the browser and renderer process electron code

* Bundles browser/init and renderer/init
  * Improves load performance of main process by ~40%
  * Improves load performance of renderer process by ~30%
* Prevents users from importing our "requiring" our internal logic such
as ipc-main-internal.  This makes those message buses safer as they are
less accessible, there is still some more work to be done though to lock
down those buses completely.
* The electron.asar file now only contains 2 files, as a future
improvement maybe we can use atom_natives to ship these two files
embedded in the binary
* This also removes our dependency on browserify which had some strange
edge cases that caused us to have to hack around require-order and
stopped us using certain ES6/7 features we should have been able to use
(async / await in some files in the sandboxed renderer init script)

TLDR: Things are faster and better :)

* fix: I really do not want to talk about it

* chore: add performance improvements from debugging

* fix: resolve the provided path so webpack thinks it is absolute

* chore: fixup per PR review

* fix: use webpacks ProvidePlugin to keep global, process and Buffer alive after deletion from global scope for use in internal code

* fix: bundle worker/init as well to make node-in-workers work

* chore: update wording as per feedback

* chore: make the timers hack work when yarn is not used
2019-06-02 13:03:03 -07:00
Nitish Sakhawalkar
cf5224140b Chrome changed the devtools url
chrome-devtools:// to devtools://
28b21a67f0
2019-05-17 16:16:25 -07:00
Milan Burda
6f5c850d60 refactor: add emitCustomEvent() helper (#17960) 2019-05-01 09:07:57 -04:00
Cheng Zhao
a4fcc32799
feat: upgrade to Node 12 (#17838)
* fix: add boringssl backport to support node upgrade

* fix: Update node_includes.h, add DCHECK macros

* fix: Update node Debug Options parser usage

* fix: Fix asar setup

* fix: using v8Util in isolated context

* fix: make "process" available in preload scripts

* fix: use proper options parser and remove setting of _breakFirstLine

_breakFirstLine was being set on the process, but that has changed in node 12 and so is no longer needed. Node will handle it properly when --inspect-brk is provided

* chore: update node dep sha

* fix: process.binding => _linkedBinding in sandboxed isolated preload

* fix: make original-fs work with streams

* build: override node module version

* fix: use _linkedBinding in content_script/init.js

* chore: update node ref in DEPS

* build: node_module_version should be 73
2019-04-26 18:55:12 +09:00
Jeremy Apthorp
53f6cbccbf
refactor: use mojo for electron internal IPC (#17406)
* refactor: use mojo for electron internal IPC

* add sender_id, drop MessageSync

* remove usages of AtomFrameMsg_Message

* iwyu

* first draft of renderer->browser direction

* refactor to reuse a single ipc interface

* implement TakeHeapSnapshot through mojo

* the rest of the owl^WtakeHeapSnapshot mojofication

* remove no-op overrides in AtomRendererClient

* delete renderer-side ElectronApiServiceImpl when its pipe is destroyed

* looks like we don't need to overlay the renderer manifest after all

* don't try to send 2 replies to a sync rpc

* undo changes to manifests.cc

* unify sandboxed + unsandboxed ipc events

* lint

* register ElectronBrowser mojo service on devtools WebContents

* fix takeHeapSnapshopt failure paths

* {electron_api => atom}::mojom

* add send_to_all to ElectronRenderer::Message

* keep interface alive until callback is called

* review comments

* use GetContext from RendererClientBase

* robustify a test that uses window.open

* MessageSync posts a task to put sync messages in the same queue as async ones

* add v8::MicrotasksScope and node::CallbackScope

* iwyu

* use weakptr to api::WebContents instead of Unretained

* make MessageSync an asynchronous message & use non-associated interface

* iwyu + comments

* remove unused WeakPtrFactory

* inline OnRendererMessage[Sync]

* cleanups & comments

* use helper methods instead of inline lambdas

* remove unneeded async in test

* add mojo to manifests deps

* add gn check for //electron/manifests and mojo

* don't register renderer side service until preload has been run

* update gn check targets list

* move interface registration back to RenderFrameCreated
2019-04-02 15:38:16 -07:00
Milan Burda
d597a0e8b0 refactor: expose ipcRendererInternal to the main world for window-setup using the content script world pattern (#17591) 2019-03-29 18:10:21 -07:00
Milan Burda
8cf15cc931 feat: only allow bundled preload scripts (#17308) 2019-03-28 11:38:51 +01:00
Milan Burda
336db33d18 refactor: use ipcMainUtils.invokeInWebContents / ipcRendererUtils.handle helpers for Chrome APIs (#17417) 2019-03-26 11:38:35 +09:00
Shelley Vohr
38d75010c7
chore: rename atomBinding to electronBinding (#17419) 2019-03-18 12:37:06 -07:00
Samuel Maddock
8ee153dae1 feat: add support for content scripts 'all_frames' option (#17258)
* feat: add support for content scripts 'all_frames' option

* merged content script tests

'all_frames' test now runs on all variants of sandbox/contentIsolation configurations :D
2019-03-08 15:53:25 -08:00
Samuel Maddock
42b7b25ac3 feat: support chrome extensions in sandboxed renderer (#16218)
* Add content script injector to sandboxed renderer

* Fix 'getRenderProcessPreferences' binding to the wrong object

* Pass getRenderProcessPreferences to content-scripts-injector

* Emit document-start and document-end  events in sandboxed renderer

* Use GetContext from RendererClientBase

* Prevent script context crash caused by lazily initialization

* Remove frame filtering logic for onExit callback

Since we're keeping track of which frames we've injected the bundle into, this logic is redundant.

* Add initial content script tests

* Add contextIsolation variants to content script tests

* Add set include

* Fix already loaded extension error

* Add tests for content scripts 'run_at' options

* Catch script injection eval error when CSP forbids it

This can occur in a rendered sandbox when a CSP is enabled. We'll need to switch to using isolated worlds to fix this.

* Fix content script tests not properly cleaning up extensions

* Fix lint and type errors
2019-03-07 16:00:28 -08:00
Felix Rieseberg
f3fc4023cf refactor: Port renderer/web-view to TypeScript (#17250) 2019-03-07 15:26:23 -08:00
Felix Rieseberg
91f81b4b72 refactor: Port renderer/init to TypeScript (#17027)
* refactor: Port renderer/init to TypeScript

* Update lib/renderer/init.ts

Co-Authored-By: felixrieseberg <felix@felixrieseberg.com>

* refactor: Type this a bit more loosely

* refactor: Type parseOption strictly
2019-02-19 17:05:14 +00:00
Renamed from lib/renderer/init.js (Browse further)