Until one of the latest version of node, the definition of the DISALLOW_COPY_AND_ASSIGN macro in node was different than in chromium. That is no longer the case, so just undefining the macro in node_includes.h works.
* refactor: load electron builtin modules with process._linkedBinding
NODE_BUILTING_MODULE_CONTEXT_AWARE and process.binding are
removed in https://github.com/nodejs/node/pull/25829. This changes
uses the alternative available without any functionality change.
* chore: roll node
It is owned by URLRequestStreamJob on the IO thread once request starts,
but if the ownership was abondoned while transfering it to IO thread
which is possible when a request is aborted, then we need to make sure
its destroyed on the right thread to avoid lock in v8.
* build: enable gn check for //electron:electron_lib
* ci: add gn check step
* ci: set depot_tools path
* chrome_key_systems_provider.h nogncheck
* chore: fix gn check errors on windows
* chore: gn check //electron:electron_app
`powerMonitor.querySystemIdleState` and `powerMonitor.querySystemIdleTime` had async backing APIs in chromium (1379183). However, that has changed in ch73. So, this PR deprecates the old async APIs and adds new sync APIs.
This change undoes the hack that was put in because of a bug in chromium. That has since been fixed in chromium, so this is no longer need, hence removing.
The 'BrowserWindow' > 'preserves transparency' test, validates this working.
* chore: refactor browser IPC into typescript
* chore: refactor app.ts into Typescript
* Refactors app.dock into cpp
* Removes app.launcher which has not existed for 3 years
* Removes 2 deprecated APIs (that have been deprecated for more than one
major)
* Refactors deprecate.ts as well
* feat: promisify webContents.savePage()
* no need to make compatible w callbacks, we're breaking it
* fix promise resolve type
* address feedback from review
* fix promise return text
* update smoke test
This PR adds Touch ID authentication support for macOS with two new `SystemPreferences` methods.
1. `systemPreferences.promptForTouchID()` returns a Promise that resolves with `true` if successful and rejects with an error message if authentication could not be completed.
2. `systemPreferences.isTouchIDAvailable()` returns a Boolean that's `true` if this device is a Mac running a supported OS that has the necessary hardware for Touch ID and `false` otherwise.