* WIP
* Use serialization
* Rebase windows impl of new app requestSingleInstanceLock parameter
* Fix test
* Implement posix side
* Add backwards compatibility test
* Apply PR feedback Windows
* Fix posix impl
* Switch mac impl back to vector
* Refactor Windows impl
* Use vectors, inline make_span
* Use blink converter
* fix: ownership across sequences
* Fix upstream merge from Chromium
Co-authored-by: deepak1556 <hop2deep@gmail.com>
* docs: add references to app.whenReady() in isReady
* refactor: prefer app.whenReady()
In the docs, specs, and lib, replace instances of `app.once('ready')`
(seen occasionally) and `app.on('ready')` (extremely common) with
`app.whenReady()`.
It's better to encourage users to use whenReady():
1. it handles the edge case of registering for 'ready' after it's fired
2. it avoids the minor wart of leaving an active listener alive for
an event that wll never fire again
* test: add test for second-instance event parameter
* robustify getting data from child process
* fix test on windows
* fix lint
* Update api-app-spec.js
* fix package-lock.json
* Refactor app.makeSingleInstance
* new API `app.isPrimaryInstance()`
* new API `app.isSingleInstance()`
* new event `app.on('second-instance')`
* deprecated old syntax `app.makeSingleInstance(cb)`
* deprecated old syntax of `app.makeSingleInstance() --> bool` in favor
of `app.isPrimaryInstance()`
* Fix spec, we don't need process.nextTick hacks any more
* Make deprecation TODO for the return value of makeSingleInstance
* Refactor makeSingleInstance to requestSingleInstanceLock and add appropriate deprecation comments
* I swear this isn't tricking the linter
* Make const
* Add deprecation warnings for release, and add to planned-breaking-changes
BREAKING CHANGE
* Fix timing issue in singleton fixture.
Singleton now sends the "we've started" message out only after it's
received a `'ready'` event from `app`. Previously it sent the message
out immediately, resulting in the parent test trying to manipulate it
before Singleton's event loop was fully bootstrapped.
* Check for graceful exits on Linux, too.
Rewrite the "exits gracefully on macos" spec to run on Linux too.
* Check for graceful exits everywhere.
* Tweak comment
* Better error logging in api-app-spec.js. (#12122)
In the 'exits gracefully' test for app.exit(exitCode),
print the relevant error information if the test fails.
* Run the exit-gracefully test on macOS and Linux.
Windows does not support sending signals, but Node.js offers some
emulation with process.kill(), and subprocess.kill(). Sending signal 0
can be used to test for the existence of a process. Sending SIGINT,
SIGTERM, and SIGKILL cause the unconditional termination of the target
process.
So, we'll need a different approach if we want to test this in win32.