The RemoteObjectFreer class is keeping the context alive even when the window is
closed. For electron applications that use sandbox, this will cause a memory
leak every time a new window is created with `window.open`.
Close#9191
Right now, `<webview>` is the only way to embed additional content in a
`BrowserWindow`. Unfortunately `<webview>` suffers from a [number of
problems](https://github.com/electron/electron/issues?utf8=%E2%9C%93&q=is%3Aissue%20is%3Aopen%20label%3Awebview%20).
To make matters worse, many of these are upstream Chromium bugs instead
of Electron-specific bugs.
For us at [Figma](https://www.figma.com), the main issue is very slow
performance.
Despite the upstream improvements to `<webview>` through the OOPIF work, it is
probable that there will continue to be `<webview>`-specific bugs in the
future.
Therefore, this introduces a `<webview>` alternative to called `BrowserView`,
which...
- is a thin wrapper around `api::WebContents` (so bugs in `BrowserView` will
likely also be bugs in `BrowserWindow` web contents)
- is instantiated in the main process like `BrowserWindow` (and unlike
`<webview>`, which lives in the DOM of a `BrowserWindow` web contents)
- needs to be added to a `BrowserWindow` to display something on the screen
This implements the most basic API. The API is expected to evolve and change in
the near future and has consequently been marked as experimental. Please do not
use this API in production unless you are prepared to deal with breaking
changes.
In the future, we will want to change the API to support multiple
`BrowserView`s per window. We will also want to consider z-ordering
auto-resizing, and possibly even nested views.
If ELECTRON_TRASH is null, first check the DESKTOP_SESSION variable and set trash accordingly. Additional desktop environments can be added easily this way with the fallback of ELECTRON_DEFAULT_TRASH.
In sandboxed renderers we use browserify to provide a node-like environment. The
Buffer class used by browserify is actually just a wrapper around Uint8Array,
but to deserialize Buffer correctly we must expose the class as a hidden value
and use it in V8ValueConverter.