* Initial changes to use crashpad for windows
* Remove crashpad patch
* Report error when failed to connect pipe
* Allow crashpad to communicate with named pipe
* Add patch to make crashpad named pipe work
* Windows also needs crashReporter on main process
* Call SetUnhandledExceptionFilter in node process
Node can also use crash reporter.
* Do not treat node process as browser process
* No more need to manually start crash service
* Use base::StringPrintf for better readbility
* Print error when pipe name not available
* Make sure pipe name is updated
Note that the crashpad may be started after renderer process gets
created.
* Fix some tests
* Update node
* Exclude crashpad files on Linux and MAS
* Fix lint warning
* Remove unused checks
* kCrashpadPipeName is only available on Windows
* Fix uploadToServer tests
* Fix extra params tests
* Fix getCrashesDirectory tests
* Run crashReporter tests on CI
* Style fixes
* Update crashreporter docs
* Rename InitBreakpad to Init
* Add comment for process_type_.empty() and UTF16ToASCII to UTF16ToUTF8.
* Update build.gn include crashpad headers
* Address comment https://github.com/electron/electron/pull/18483#discussion_r290887898
* Avoid using api::WebContents
* Put kRunAsNode in atom_constants
* Remove duplicate settings on upload params
* Fix building on macOS
* Update description for crashpad_pid_check.patch
* build: allow pulling in a later version of Clang
Due to a code-generation defect related to virtual method thunks in the
official compiler used for Chromium M76, it's necessary to build for WoA
with a later version of Clang. When running gclient sync, setting
ELECTRON_BUILD_WOA=1 in the environment will download a corrected
compiler which doesn't have this defect.
* docs: add a note about building for Windows on Arm
* Get a site instance related to current one instead of creation a new one
Using `GetRelatedSiteInstance` will keep the relation (same browsing instance) between the current and the new site instance.
* Some relies on preloads in opened window
The fact that, now, we always have an opener for opened windows diables note integration in opened windows, except if `nodeIntegrationInSubFrames` is enabled.
* Add a test on window.opener after cross-orgin navigation
* Make sure to unregisterProtocol in tests
* Introduc and use a NetworkSandbox for tests
* Modify tests about zoom persistence to properly simulate cross-origin navigation
* Revert "Modify tests about zoom persistence to properly simulate cross-origin navigation"
This reverts commit 0a7537f2eb7f183ddec16637e8a2e92a0d600321.
* chore: allow conditional disable of the site instance override patches at runtime
* feat: add app.allowRendererProcessReuse property to allow runtime disable of site instance overrides
spec: add tests for the new allowRendererProcessReuse property
feat: add console warnings / errors for loading non context-aware native modules
* Only error if the patch is disabled
* Warn all the time, this will ship in Electron 7
This adds a patch to support functionality that we were using but chromium changed it. Electron uses breakpad on windows, chromium uses crashpad (which is newer). So this patch is needed until we update electron to use crashpad for windows.
* fix: add boringssl backport to support node upgrade
* fix: Update node_includes.h, add DCHECK macros
* fix: Update node Debug Options parser usage
* fix: Fix asar setup
* fix: using v8Util in isolated context
* fix: make "process" available in preload scripts
* fix: use proper options parser and remove setting of _breakFirstLine
_breakFirstLine was being set on the process, but that has changed in node 12 and so is no longer needed. Node will handle it properly when --inspect-brk is provided
* chore: update node dep sha
* fix: process.binding => _linkedBinding in sandboxed isolated preload
* fix: make original-fs work with streams
* build: override node module version
* fix: use _linkedBinding in content_script/init.js
* chore: update node ref in DEPS
* build: node_module_version should be 73
* fix: make OSR work with viz compositor
* fix: update OSR patch
* fix: update patch again
* fix: update viz_osr.patch for macOS
* fix: gn check warnings
* chore: no need to change SoftwareOutputDeviceWinProxy
* chore: add check in case we missed something
* fix: consider scale factor when compare size
* fix: make GPU OSR work
* fix: autofill popups with OSR
* chore: use UNIX line ending for osr_video_consumer
* chore: code is already in defined(OS_MACOSX)
* fix: share same OSR implementation on macOS
This should also fix the crash when there is navigation on macOS.
* test: osr window should not crash after navigation
* fix: make osr work on Mac properly
* fix: software osr on windows
* fix: software osr on Linux
* fix: compilation error introduced with rebase
* fix: split local surface id allocation into two
* Update osr_host_display_client_mac.mm
* chore: update copyright year
* fix: update patch