Electron's `AtomNSWindow` implements `accessibilityAttributeValue` to
provide various accessibility info to the OS, including window titles.
Chromium 75 changed to Apple's newer accessibility API for window titles
in the super class that `AtomNSWindow` inherits from. macOS still
supports both the old and new style APIs, but it will prefer the new
style if it is implemented. This means the Electron window title is
being ignored because the newer API at the Chromium level has taken
precedence.
By implementing the newer accessibility API in `AtomNSWindow`, this
restores correct accessibility window titles in macOS Electron apps.
This is a regression has been present since Electron 6.0.0 (the first
release including the Chromium change above).
* refactor: use gin in Promise
* refactor: separate Promise impl that returns nothing
* refactor: use Promise<void> for promise that returns nothing
* fix: methods should be able to run on both browser and renderer process
* fix: should not pass base::StringPiece across threads
* refactor: no more need to use different ResolvePromise for empty Promise
* refactor: move Promise to gin_helper
* refactor: fix clang-tidy vector operation warnings
Fix vector population performance-inefficient-vector-operation warnings
generated by clang-tidy
* refactor: fix clang-tidy emplace_back warnings
In cases where a temporary is created to be passed
to push_back(), replace it with emplace_back().
Warning: modernize-use-emplace
* refactor: fix clang-tidy loop iteration warnings
When practical, use range-based for loops instead of C-style for loops.
clang-tiny check: modernize-loop-convert
* refactor: fix clang-tidy string initialize warning
Remove redundant empty string initialization.
clang-tidy check: readability-redundant-string-init
* use gin converter in atom_api_menu
* please only put necessary includes in header
Having include in header means they have dependency relationship,
putting arbitrary includes really really really really really makes
refacoring much harder.
* remove some simple uses of callback_converter_deprecated.h
* use gin callback converter in file_dialog code
* use gin in ErrorThrower
* use gin in atom_bundle_mover
* fix mistake in node stream
* deprecate native_mate version of event_emitter_caller
* use gin in node_bindings
* remove usages of native_mate event_emitter_caller.h except for EventEmitter
* fix compilation on Windows
* gin::Arguments behaves differently on GetNext
* just use StringToV8
This is a speculative fix for a crash we are seeing in `menuDidClose`. We
can't repro the crash but the traces have it happening in this method
and just by reading through the impl the only part that jumps out as
Might Crash is this `model_` call. Other methods in the menu controller
check `model_` before using it so it probably makes sense to do that here
as well.
* refactor: don't walk maps twice to remove elements
* refactor: don't walk maps twice to read elements
* refactor: don't walk maps twice to insert elements
* refactor: don't walk map 3x on UvTaskRunner timeout
* refactor: more don't-walk-maps-twice cleanup
* fixup! refactor: don't walk maps twice to insert elements
* refactor: don't walk containers twice when erasing
* refactor: omit excess lookups in RemoteObjectFreer
* fix: i18n of gtk msgbox buttons
similar to #19756 (12df0e8) but for messageboxes
* refactor: DRY the gtk+ button mnemonics
* fix: don't compile gtk_util on non-Linux platforms
rename from `gtk_util.[cc,h]` to `util_gtk.[cc,h]` so that it gets
picked up by the `extra_source_filters` rule in `BUILD.gn`.
* fix: make linter happy
It really shows that I cannot build locally atm... :P
* refactor: make util::Promise type safe when chaining in native
* fixup! refactor: make util::Promise type safe when chaining in native
* chore: remove spare brackets
* feat: Implement BrowserWindow.moveAbove(mediaSourceId)
BrowserWindow.{focus,blur,moveTop}() are not enough in some
situations. For example when implementing an overlay that
follows another window that can lose focus. In that case
it is useful to move the overlay above the tracked window.
sourceId is a string in the format of DesktopCapturerSource.id,
for example "window:1869:0".
Notes: Added BrowserWindow.moveAbove(mediaSourceId)
https://github.com/electron/electron/issues/18922
* feat: Implement BrowserWindow.getMediaSourceId
Return the Window id in the format of DesktopCapturerSource's id.
For example "window🔢0".
https://github.com/electron/electron/issues/16460
Notes: Added BrowserWindow.getMediaSourceId