* fix: allow ESM loads from within ASAR files
* fix: ensure that ESM entry points finish loading before app ready
* fix: allow loading ESM entrypoints via default_app
* fix: allow ESM loading for renderer preloads
* docs: document current known limitations of esm
* chore: add patches to support blending esm handlers
* refactor: use SetDefersLoading instead of JoinAppCode in renderers
Blink has it's own event loop so pumping the uv loop in the renderer is not enough, luckily in blink we can suspend the loading of the frame while we do additional work.
* chore: add patch to expose SetDefersLoading
* fix: use fileURLToPath instead of pathname
* chore: update per PR feedback
* fix: fs.exists/existsSync should never throw
* fix: convert path to file url before importing
* fix: oops
* fix: oops
* Update docs/tutorial/esm-limitations.md
Co-authored-by: Jeremy Rose <jeremya@chromium.org>
* windows...
* windows...
* chore: update patches
* spec: fix tests and document empty body edge case
* Apply suggestions from code review
Co-authored-by: Daniel Scalzi <d_scalzi@yahoo.com>
Co-authored-by: Jeremy Rose <jeremya@chromium.org>
* spec: add tests for esm
* spec: windows
* chore: update per PR feedback
* chore: update patches
* Update shell/common/node_bindings.h
Co-authored-by: Jeremy Rose <jeremya@chromium.org>
* chore: update patches
* rebase
* use cjs loader by default for preload scripts
* chore: fix lint
* chore: update patches
* chore: update patches
* chore: fix patches
* build: debug depshash
* ?
* Revert "build: debug depshash"
This reverts commit 0de82523fb93f475226356b37418ce4b69acdcdf.
* chore: allow electron as builtin protocol in esm loader
* Revert "Revert "build: debug depshash""
This reverts commit ff86b1243ca6d05c9b3b38e0a6d717fb380343a4.
* chore: fix esm doc
* chore: update node patches
---------
Co-authored-by: Jeremy Rose <jeremya@chromium.org>
Co-authored-by: electron-patch-conflict-fixer[bot] <83340002+electron-patch-conflict-fixer[bot]@users.noreply.github.com>
Co-authored-by: PatchUp <73610968+patchup[bot]@users.noreply.github.com>
Co-authored-by: Daniel Scalzi <d_scalzi@yahoo.com>
* refactor: clean up webFrame implementation to use gin wrappers
The previous implementation of webFrame in the renderer process leaked
sub-frame contexts and global objects across the context boundaries thus
making it possible for apps to either maliciously or accidentally
violate the contextIsolation boundary.
This re-implementation binds all methods in native code directly to
content::RenderFrame instances instead of relying on JS to provide a
"window" with every method request. This is much more consistent with
the rest of the Electron codebase and is substantially safer.
* chore: un-re-order for ease of review
* chore: pass isolate around instead of ErrorThrower
* chore: fix rebase typo
* chore: remove unused variables
* refactor: bundle the browser and renderer process electron code
* Bundles browser/init and renderer/init
* Improves load performance of main process by ~40%
* Improves load performance of renderer process by ~30%
* Prevents users from importing our "requiring" our internal logic such
as ipc-main-internal. This makes those message buses safer as they are
less accessible, there is still some more work to be done though to lock
down those buses completely.
* The electron.asar file now only contains 2 files, as a future
improvement maybe we can use atom_natives to ship these two files
embedded in the binary
* This also removes our dependency on browserify which had some strange
edge cases that caused us to have to hack around require-order and
stopped us using certain ES6/7 features we should have been able to use
(async / await in some files in the sandboxed renderer init script)
TLDR: Things are faster and better :)
* fix: I really do not want to talk about it
* chore: add performance improvements from debugging
* fix: resolve the provided path so webpack thinks it is absolute
* chore: fixup per PR review
* fix: use webpacks ProvidePlugin to keep global, process and Buffer alive after deletion from global scope for use in internal code
* fix: bundle worker/init as well to make node-in-workers work
* chore: update wording as per feedback
* chore: make the timers hack work when yarn is not used
* fix: add boringssl backport to support node upgrade
* fix: Update node_includes.h, add DCHECK macros
* fix: Update node Debug Options parser usage
* fix: Fix asar setup
* fix: using v8Util in isolated context
* fix: make "process" available in preload scripts
* fix: use proper options parser and remove setting of _breakFirstLine
_breakFirstLine was being set on the process, but that has changed in node 12 and so is no longer needed. Node will handle it properly when --inspect-brk is provided
* chore: update node dep sha
* fix: process.binding => _linkedBinding in sandboxed isolated preload
* fix: make original-fs work with streams
* build: override node module version
* fix: use _linkedBinding in content_script/init.js
* chore: update node ref in DEPS
* build: node_module_version should be 73
* refactor: use mojo for electron internal IPC
* add sender_id, drop MessageSync
* remove usages of AtomFrameMsg_Message
* iwyu
* first draft of renderer->browser direction
* refactor to reuse a single ipc interface
* implement TakeHeapSnapshot through mojo
* the rest of the owl^WtakeHeapSnapshot mojofication
* remove no-op overrides in AtomRendererClient
* delete renderer-side ElectronApiServiceImpl when its pipe is destroyed
* looks like we don't need to overlay the renderer manifest after all
* don't try to send 2 replies to a sync rpc
* undo changes to manifests.cc
* unify sandboxed + unsandboxed ipc events
* lint
* register ElectronBrowser mojo service on devtools WebContents
* fix takeHeapSnapshopt failure paths
* {electron_api => atom}::mojom
* add send_to_all to ElectronRenderer::Message
* keep interface alive until callback is called
* review comments
* use GetContext from RendererClientBase
* robustify a test that uses window.open
* MessageSync posts a task to put sync messages in the same queue as async ones
* add v8::MicrotasksScope and node::CallbackScope
* iwyu
* use weakptr to api::WebContents instead of Unretained
* make MessageSync an asynchronous message & use non-associated interface
* iwyu + comments
* remove unused WeakPtrFactory
* inline OnRendererMessage[Sync]
* cleanups & comments
* use helper methods instead of inline lambdas
* remove unneeded async in test
* add mojo to manifests deps
* add gn check for //electron/manifests and mojo
* don't register renderer side service until preload has been run
* update gn check targets list
* move interface registration back to RenderFrameCreated
* feat: add support for content scripts 'all_frames' option
* merged content script tests
'all_frames' test now runs on all variants of sandbox/contentIsolation configurations :D
* Add content script injector to sandboxed renderer
* Fix 'getRenderProcessPreferences' binding to the wrong object
* Pass getRenderProcessPreferences to content-scripts-injector
* Emit document-start and document-end events in sandboxed renderer
* Use GetContext from RendererClientBase
* Prevent script context crash caused by lazily initialization
* Remove frame filtering logic for onExit callback
Since we're keeping track of which frames we've injected the bundle into, this logic is redundant.
* Add initial content script tests
* Add contextIsolation variants to content script tests
* Add set include
* Fix already loaded extension error
* Add tests for content scripts 'run_at' options
* Catch script injection eval error when CSP forbids it
This can occur in a rendered sandbox when a CSP is enabled. We'll need to switch to using isolated worlds to fix this.
* Fix content script tests not properly cleaning up extensions
* Fix lint and type errors