* Refactor app.makeSingleInstance
* new API `app.isPrimaryInstance()`
* new API `app.isSingleInstance()`
* new event `app.on('second-instance')`
* deprecated old syntax `app.makeSingleInstance(cb)`
* deprecated old syntax of `app.makeSingleInstance() --> bool` in favor
of `app.isPrimaryInstance()`
* Fix spec, we don't need process.nextTick hacks any more
* Make deprecation TODO for the return value of makeSingleInstance
* Refactor makeSingleInstance to requestSingleInstanceLock and add appropriate deprecation comments
* I swear this isn't tricking the linter
* Make const
* Add deprecation warnings for release, and add to planned-breaking-changes
BREAKING CHANGE
* add cause property to exception in callFunction
* update exceptionToMeta function
* add sender argument
* and cause property to return value
* update exception convert in metaToValue function
* add from and cause properties to the exception error
* unit test for remote exception
* Persist defaults to webPreferences object to JS land can read the inferred values instead of just user defined values
* Test inherited default propogation
* Refactor to remove coupling from fetching values and defaults
* Test description type
* Fix up tests
* Fix timing issue in singleton fixture.
Singleton now sends the "we've started" message out only after it's
received a `'ready'` event from `app`. Previously it sent the message
out immediately, resulting in the parent test trying to manipulate it
before Singleton's event loop was fully bootstrapped.
* Check for graceful exits on Linux, too.
Rewrite the "exits gracefully on macos" spec to run on Linux too.
* Check for graceful exits everywhere.
* Tweak comment
* Better error logging in api-app-spec.js. (#12122)
In the 'exits gracefully' test for app.exit(exitCode),
print the relevant error information if the test fails.
* Run the exit-gracefully test on macOS and Linux.
Windows does not support sending signals, but Node.js offers some
emulation with process.kill(), and subprocess.kill(). Sending signal 0
can be used to test for the existence of a process. Sending SIGINT,
SIGTERM, and SIGKILL cause the unconditional termination of the target
process.
So, we'll need a different approach if we want to test this in win32.
* infrastructure for setLocale via klang
* add documentation for setLocale
* add test for setLocale
* fix spec
* add spec and update docs
* fix carriage feeds on windows
* SetLocale() sets LC_ALL on Linux
* in SetLocale() on Linux, use g_setenv()
* fix tyop: '#ifdef OSX_POSIX'
* make the linter happy
* improvements from review
* 🔧 Add security issue detection (and logs)
* 🔧 Check for it on load
* 👷 Add some tests
* 👷 Make the linter happy
* 🔧 Allow them to be enabled by force
* 📝 Make message slightly prettier
* 🔧 Fix a typo in the code comment
* 🔧 Classic mistake
* 🚀 Optimize things a bit more
* 👷 Add tests, fix tests
* 📝 Document things
* 🔧 Make linter happy
* 🔧 One more piece of cleanup
Chromium already includes the necessary plumbing to manage the
visibility properties and `visibilitychange` event so this gets rid of
most of our custom logic for `BrowserWindow` and `BrowserView`.
Note that `webview` remains unchanged and is still affected by the issues
listed below.
User facing changes:
- The `document` visibility properties and `visibilitychange` event are
now also updated/fired in response to occlusion changes on macOS. In
other words, `document.visibilityState` will now be `hidden` on macOS
if the window is occluded by another window.
- Previously, `visibilitychange` was also fired by *both* Electron and
Chromium in some cases (e.g. when hiding the window). Now it is only
fired by Chromium so you no longer get duplicate events.
- The visiblity state of `BrowserWindow`s created with `{ show: false }`
is now initially `visible` until the window is shown and hidden.
- The visibility state of `BrowserWindow`s with `backgroundThrottling`
disabled is now permanently `visible`.
This should also fix#6860 (but not for `webview`).
- Use `path` module from browser process in sandboxed renderer. This is required
because the return value of `path.join` is platform-specific, and this is an
assumtion of crash-reporter.js which is shared between sandboxed and
non-sandboxed renderers.
- Set `process.platform` and `process.execPath` in sandboxed renderer
environment. This is required to spawn the windows crash service from
sandboxed renderer.
- Use a single temporary directory for all crashReporter tests. This is required
to make tests more deterministic across platforms(since mac's crashpad doesn't
support changing the crash dump directory). Also make a few improvements/fixes
to the `uploadToServer` test.
- Create a function that accepts BrowserWindow options and generates a suite
that contains the renderer-specific tests.
- Run the function twice to execute the tests with and without sandbox option.
See the fixed issue for the context. This pulls in a vendored copy of Node that includes the described patch.
Fixes#8358
Test Plan: Built Electron and verified it loaded the sample app correctly and that the module wrapper is the new one by viewing Node's source code in the Blink Inspector.
Added specs and tested with `npm test -- --grep "global variables"`
This adds the `disableguestresize` property for webviews to prevent the
webview guest from reacting to size changes of the webview element. This
also partially documents the `webContents.setSize` function in order to
manually control the webview guest size.
These two features can be combined to improve resize performance for
e.g. webviews that span the entire window. This greatly reduces the lag
described in #6905.