When zip contains files larger than 4GB 4bytes length headers are
not sufficient anymore. Zip64 defines an extra header 0x0001 which
may contain 8byte lengthed (16 exabytes) lengths [uncompressed and compressed].
Read this value when performing extra data cleaning and override the
bogus value if the header is available.
Read https://blog.yaakov.online/zip64-go-big-or-go-home/ for more
information on Zip64 extra header.
This is the first known implementation of zip64 stripping.
Non full stripping seems to be the cause of limited
non-determinism. Employ similar default as macOS when
stripping away symbols.
--disacard-all Remove all local symbols (saving only global symbols).
--strip-debug Remove the debugging symbol table entries (those created by the -g option to cc(1) and other compilers).
* build: auto-generate the codesigning cert used for macOS CI testing runs
* build: give the cert ALL the trust values
* chore: also import public key
* idek
* build: we moved goma to build-tools
* Apply suggestions from code review
Co-Authored-By: Mark Lee <malept@users.noreply.github.com>
* build: do not use goma.gn
Co-authored-by: Mark Lee <malept@users.noreply.github.com>
* feat: set app.enableRendererProcessReuse to true by default
* chore: add context aware info to breaking changes doc
* spec: fix nodeIntegration in child windows test for rendererprocessreuse
* spec: fix remote listeners in destroyed renderers spec as the error is now async
* Update api-browser-window-spec.ts
* chore: deprecate affinity
* chore: fix docs
* spec: handle tests crashing without an exist code
* spec: update tests for new rendererprocessreuse default
* spec: with renderer process re-use we get to destroy less views
* ci: fix script to initialize Windows VM
* remove python3 rename statements, python3 is not required nor
installed
* fix a chicken-egg condition where refreshenv is not installed, after
chocolatey install.
* ci: update script to initialize Windows VM
* Add needed component to vc_buildTools install
- Microsoft.VisualStudio.Workload.VCTools
- Microsoft.VisualStudio.Component.VC.140
* Do not install vcredist140 from chocolotey
* build: speed up release builds by using workflows
* Don't get depot-tools twice
* Do not use source from cache
* Checkout boto and requests for release builds
* Make sure vendor dirs are persisted.
* Use git cache for releases.
* show sccache stats right after build
* Make messages easier for sudowoodo to consume.
* build: preserve timestamps when stripping files
Resolves an issue where the binaries in mksnapshot.zip were not getting stripped.
* Add missing comma
* Update script/strip-binaries.py
Co-Authored-By: Jeremy Apthorp <jeremya@chromium.org>
* Don't try to run strip on macOS
Co-authored-by: Jeremy Apthorp <nornagon@nornagon.net>
* build: copy chromedriver to correct location
* build: try to free up disk space for macos releases
* get verbose mode working on strip-binaries
* Only use separate chromedriver build arm/arm64
* ci: enable goma for all testing builds
* Use powershell script to start goma on Windows
* Only run ensure_start from PS script.
* add missing percent
* Run stats via command instead of powershell
* use command env var
* Use out cache for faster mac builds
* Disable unneeded logging
* .git directories need to be delete before gn gen
Even though gn gen shows and error about a missing .git directory, the .git delete needs to happen before gn gen.
* chore: bump chromium in DEPS to 68d7ef9b31f3f164a967109212e84a8d756cc80f
* Update patches
* Update location of file_info.h
* Update sysroots
* chore: bump chromium in DEPS to 47114394b1c8a35438d19da7538142380551a2ce
* Update patches
* ci: update docker image to pickup new ia32 dep
* Skip .info files in dist.zip
Co-authored-by: John Kleinschmidt <jkleinsc@github.com>