Merge pull request #11510 from electron/gin-use-node-platform
Use Node's V8Platform instead of gin's
This commit is contained in:
commit
fe16e24406
7 changed files with 22 additions and 18 deletions
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@ -58,7 +58,7 @@ int NodeMain(int argc, char *argv[]) {
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// Enable support for v8 inspector.
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NodeDebugger node_debugger(env);
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node_debugger.Start();
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node_debugger.Start(gin_env.platform());
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mate::Dictionary process(gin_env.isolate(), env->process_object());
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#if defined(OS_WIN)
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@ -137,7 +137,7 @@ void AtomBrowserMainParts::PostEarlyInitialization() {
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// Enable support for v8 inspector
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node_debugger_.reset(new NodeDebugger(env));
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node_debugger_->Start();
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node_debugger_->Start(js_env_->platform());
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// Add Electron extended APIs.
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atom_bindings_->BindTo(js_env_->isolate(), env->process_object());
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@ -8,6 +8,7 @@
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#include "base/command_line.h"
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#include "base/message_loop/message_loop.h"
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#include "base/task_scheduler/initialization_util.h"
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#include "base/threading/thread_task_runner_handle.h"
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#include "content/public/common/content_switches.h"
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#include "gin/array_buffer.h"
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@ -44,9 +45,17 @@ bool JavascriptEnvironment::Initialize() {
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if (!js_flags.empty())
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v8::V8::SetFlagsFromString(js_flags.c_str(), js_flags.size());
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// The V8Platform of gin relies on Chromium's task schedule, which has not
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// been started at this point, so we have to rely on Node's V8Platform.
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platform_ = node::CreatePlatform(
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base::RecommendedMaxNumberOfThreadsInPool(3, 8, 0.1, 0),
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uv_default_loop(), nullptr);
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v8::V8::InitializePlatform(platform_);
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gin::IsolateHolder::Initialize(gin::IsolateHolder::kNonStrictMode,
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gin::IsolateHolder::kStableV8Extras,
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gin::ArrayBufferAllocator::SharedInstance());
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gin::ArrayBufferAllocator::SharedInstance(),
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false);
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return true;
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}
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@ -10,6 +10,7 @@
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namespace node {
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class Environment;
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class NodePlatform;
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}
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namespace atom {
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@ -22,6 +23,7 @@ class JavascriptEnvironment {
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void OnMessageLoopCreated();
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void OnMessageLoopDestroying();
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node::NodePlatform* platform() const { return platform_; }
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v8::Isolate* isolate() const { return isolate_; }
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v8::Local<v8::Context> context() const {
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return v8::Local<v8::Context>::New(isolate_, context_);
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@ -30,6 +32,9 @@ class JavascriptEnvironment {
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private:
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bool Initialize();
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// Leaked on exit.
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node::NodePlatform* platform_;
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bool initialized_;
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gin::IsolateHolder isolate_holder_;
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v8::Isolate* isolate_;
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@ -14,15 +14,13 @@
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namespace atom {
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NodeDebugger::NodeDebugger(node::Environment* env)
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: env_(env), platform_(nullptr) {
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: env_(env) {
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}
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NodeDebugger::~NodeDebugger() {
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if (platform_)
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FreePlatform(platform_);
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}
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void NodeDebugger::Start() {
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void NodeDebugger::Start(node::NodePlatform* platform) {
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auto inspector = env_->inspector_agent();
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if (inspector == nullptr)
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return;
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@ -37,13 +35,6 @@ void NodeDebugger::Start() {
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}
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if (options.inspector_enabled()) {
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// Use custom platform since the gin platform does not work correctly
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// with node's inspector agent. We use the default thread pool size
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// specified by node.cc
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platform_ = node::CreatePlatform(
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/* thread_pool_size */ 4, env_->event_loop(),
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/* tracing_controller */ nullptr);
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// Set process._debugWaitConnect if --inspect-brk was specified to stop
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// the debugger on the first line
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if (options.wait_for_connect()) {
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@ -51,7 +42,7 @@ void NodeDebugger::Start() {
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process.Set("_breakFirstLine", true);
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}
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inspector->Start(platform_, nullptr, options);
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inspector->Start(platform, nullptr, options);
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}
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}
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@ -20,11 +20,10 @@ class NodeDebugger {
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explicit NodeDebugger(node::Environment* env);
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~NodeDebugger();
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void Start();
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void Start(node::NodePlatform* platform);
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private:
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node::Environment* env_;
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node::NodePlatform* platform_;
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DISALLOW_COPY_AND_ASSIGN(NodeDebugger);
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};
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2
vendor/libchromiumcontent
vendored
2
vendor/libchromiumcontent
vendored
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@ -1 +1 @@
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Subproject commit 5b358f66a9948225e006fa3807213edf6e604409
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Subproject commit 734f8be87b4962386f532b9b2ea35c6ac0cb9f44
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