fix: confirm a v8::Value
is a v8::Object
before casting it (#43575)
fix: confirm a v8::Value is a v8::Object before casting it
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1 changed files with 4 additions and 4 deletions
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@ -30,12 +30,12 @@ namespace electron {
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namespace {
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namespace {
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bool IsValidWrappable(const v8::Local<v8::Value>& obj) {
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bool IsValidWrappable(const v8::Local<v8::Value>& val) {
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v8::Local<v8::Object> port = v8::Local<v8::Object>::Cast(obj);
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if (!val->IsObject())
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if (!port->IsObject())
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return false;
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return false;
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v8::Local<v8::Object> port = val.As<v8::Object>();
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if (port->InternalFieldCount() != gin::kNumberOfInternalFields)
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if (port->InternalFieldCount() != gin::kNumberOfInternalFields)
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return false;
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return false;
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