fix: recalibrate simpleFullscreen when display metrics change (#28150)

* fix: recalibrate simpleFullscreen when display metrics change

* Address review feedback

* fix: compilation issues

* Address feedback from review
This commit is contained in:
Shelley Vohr 2021-03-16 02:41:59 -07:00 committed by GitHub
parent b045d42b0e
commit fdc2e2bc57
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GPG key ID: 4AEE18F83AFDEB23
3 changed files with 31 additions and 1 deletions

View file

@ -207,6 +207,7 @@ class NativeWindow : public base::SupportsUserData,
virtual void SetTrafficLightPosition(base::Optional<gfx::Point> position) = 0;
virtual base::Optional<gfx::Point> GetTrafficLightPosition() const = 0;
virtual void RedrawTrafficLights() = 0;
virtual void UpdateFrame() = 0;
#endif
// Touchbar API

View file

@ -14,6 +14,7 @@
#include "base/mac/scoped_nsobject.h"
#include "shell/browser/native_window.h"
#include "ui/display/display_observer.h"
#include "ui/native_theme/native_theme_observer.h"
#include "ui/views/controls/native/native_view_host.h"
@ -27,7 +28,9 @@ namespace electron {
class RootViewMac;
class NativeWindowMac : public NativeWindow, public ui::NativeThemeObserver {
class NativeWindowMac : public NativeWindow,
public ui::NativeThemeObserver,
public display::DisplayObserver {
public:
NativeWindowMac(const gin_helper::Dictionary& options, NativeWindow* parent);
~NativeWindowMac() override;
@ -124,6 +127,7 @@ class NativeWindowMac : public NativeWindow, public ui::NativeThemeObserver {
void SetTrafficLightPosition(base::Optional<gfx::Point> position) override;
base::Optional<gfx::Point> GetTrafficLightPosition() const override;
void RedrawTrafficLights() override;
void UpdateFrame() override;
void SetTouchBar(
std::vector<gin_helper::PersistentDictionary> items) override;
void RefreshTouchBarItem(const std::string& item_id) override;
@ -188,6 +192,10 @@ class NativeWindowMac : public NativeWindow, public ui::NativeThemeObserver {
// ui::NativeThemeObserver:
void OnNativeThemeUpdated(ui::NativeTheme* observed_theme) override;
// display::DisplayObserver:
void OnDisplayMetricsChanged(const display::Display& display,
uint32_t changed_metrics) override;
private:
// Add custom layers to the content view.
void AddContentViewLayers();

View file

@ -39,6 +39,7 @@
#include "shell/common/process_util.h"
#include "skia/ext/skia_utils_mac.h"
#include "third_party/webrtc/modules/desktop_capture/mac/window_list_utils.h"
#include "ui/display/screen.h"
#include "ui/gfx/skia_util.h"
#include "ui/gl/gpu_switching_manager.h"
#include "ui/views/background.h"
@ -258,6 +259,7 @@ NativeWindowMac::NativeWindowMac(const gin_helper::Dictionary& options,
NativeWindow* parent)
: NativeWindow(options, parent), root_view_(new RootViewMac(this)) {
ui::NativeTheme::GetInstanceForNativeUi()->AddObserver(this);
display::Screen::GetScreen()->AddObserver(this);
int width = 800, height = 600;
options.Get(options::kWidth, &width);
@ -882,6 +884,17 @@ void NativeWindowMac::SetExcludedFromShownWindowsMenu(bool excluded) {
[window setExcludedFromWindowsMenu:excluded];
}
void NativeWindowMac::OnDisplayMetricsChanged(const display::Display& display,
uint32_t changed_metrics) {
// We only want to force screen recalibration if we're in simpleFullscreen
// mode.
if (!is_simple_fullscreen_)
return;
base::PostTask(FROM_HERE, {content::BrowserThread::UI},
base::BindOnce(&NativeWindow::UpdateFrame, GetWeakPtr()));
}
void NativeWindowMac::SetSimpleFullScreen(bool simple_fullscreen) {
NSWindow* window = GetNativeWindow().GetNativeNSWindow();
@ -1396,6 +1409,13 @@ void NativeWindowMac::RedrawTrafficLights() {
[buttons_view_ setNeedsDisplayForButtons];
}
// In simpleFullScreen mode, update the frame for new bounds.
void NativeWindowMac::UpdateFrame() {
NSWindow* window = GetNativeWindow().GetNativeNSWindow();
NSRect fullscreenFrame = [window.screen frame];
[window setFrame:fullscreenFrame display:YES animate:YES];
}
void NativeWindowMac::SetTouchBar(
std::vector<gin_helper::PersistentDictionary> items) {
if (@available(macOS 10.12.2, *)) {
@ -1551,6 +1571,7 @@ void NativeWindowMac::NotifyWindowWillLeaveFullScreen() {
void NativeWindowMac::Cleanup() {
DCHECK(!IsClosed());
ui::NativeTheme::GetInstanceForNativeUi()->RemoveObserver(this);
display::Screen::GetScreen()->RemoveObserver(this);
[NSEvent removeMonitor:wheel_event_monitor_];
}