Allow custom window level when sending window to top
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parent
805ce0dee9
commit
fbb3a288ec
7 changed files with 15 additions and 10 deletions
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@ -486,8 +486,10 @@ bool Window::IsClosable() {
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return window_->IsClosable();
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return window_->IsClosable();
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}
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}
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void Window::SetAlwaysOnTop(bool top) {
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void Window::SetAlwaysOnTop(bool top, mate::Arguments* args) {
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window_->SetAlwaysOnTop(top);
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int level = 0;
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args->GetNext(&level);
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window_->SetAlwaysOnTop(top, level);
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}
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}
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bool Window::IsAlwaysOnTop() {
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bool Window::IsAlwaysOnTop() {
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@ -132,7 +132,7 @@ class Window : public mate::TrackableObject<Window>,
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bool IsFullScreenable();
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bool IsFullScreenable();
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void SetClosable(bool closable);
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void SetClosable(bool closable);
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bool IsClosable();
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bool IsClosable();
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void SetAlwaysOnTop(bool top);
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void SetAlwaysOnTop(bool top, mate::Arguments* args);
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bool IsAlwaysOnTop();
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bool IsAlwaysOnTop();
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void Center();
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void Center();
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void SetPosition(int x, int y, mate::Arguments* args);
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void SetPosition(int x, int y, mate::Arguments* args);
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@ -118,7 +118,7 @@ class NativeWindow : public base::SupportsUserData,
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virtual bool IsFullScreenable() = 0;
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virtual bool IsFullScreenable() = 0;
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virtual void SetClosable(bool closable) = 0;
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virtual void SetClosable(bool closable) = 0;
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virtual bool IsClosable() = 0;
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virtual bool IsClosable() = 0;
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virtual void SetAlwaysOnTop(bool top) = 0;
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virtual void SetAlwaysOnTop(bool top, int level = 0) = 0;
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virtual bool IsAlwaysOnTop() = 0;
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virtual bool IsAlwaysOnTop() = 0;
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virtual void Center() = 0;
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virtual void Center() = 0;
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virtual void SetTitle(const std::string& title) = 0;
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virtual void SetTitle(const std::string& title) = 0;
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@ -64,7 +64,7 @@ class NativeWindowMac : public NativeWindow,
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bool IsFullScreenable() override;
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bool IsFullScreenable() override;
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void SetClosable(bool closable) override;
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void SetClosable(bool closable) override;
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bool IsClosable() override;
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bool IsClosable() override;
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void SetAlwaysOnTop(bool top) override;
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void SetAlwaysOnTop(bool top, int level) override;
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bool IsAlwaysOnTop() override;
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bool IsAlwaysOnTop() override;
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void Center() override;
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void Center() override;
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void SetTitle(const std::string& title) override;
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void SetTitle(const std::string& title) override;
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@ -943,8 +943,11 @@ bool NativeWindowMac::IsClosable() {
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return [window_ styleMask] & NSClosableWindowMask;
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return [window_ styleMask] & NSClosableWindowMask;
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}
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}
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void NativeWindowMac::SetAlwaysOnTop(bool top) {
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void NativeWindowMac::SetAlwaysOnTop(bool top, int level) {
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[window_ setLevel:(top ? NSFloatingWindowLevel : NSNormalWindowLevel)];
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if (!level) {
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level = NSFloatingWindowLevel;
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}
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[window_ setLevel:(top ? level : NSNormalWindowLevel)];
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}
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}
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bool NativeWindowMac::IsAlwaysOnTop() {
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bool NativeWindowMac::IsAlwaysOnTop() {
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@ -682,8 +682,8 @@ bool NativeWindowViews::IsClosable() {
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#endif
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#endif
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}
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}
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void NativeWindowViews::SetAlwaysOnTop(bool top) {
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void NativeWindowViews::SetAlwaysOnTop(bool top, int level) {
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window_->SetAlwaysOnTop(top);
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window_->SetAlwaysOnTop(top, level);
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}
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}
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bool NativeWindowViews::IsAlwaysOnTop() {
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bool NativeWindowViews::IsAlwaysOnTop() {
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@ -84,7 +84,7 @@ class NativeWindowViews : public NativeWindow,
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bool IsFullScreenable() override;
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bool IsFullScreenable() override;
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void SetClosable(bool closable) override;
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void SetClosable(bool closable) override;
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bool IsClosable() override;
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bool IsClosable() override;
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void SetAlwaysOnTop(bool top) override;
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void SetAlwaysOnTop(bool top, int level) override;
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bool IsAlwaysOnTop() override;
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bool IsAlwaysOnTop() override;
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void Center() override;
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void Center() override;
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void SetTitle(const std::string& title) override;
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void SetTitle(const std::string& title) override;
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