Allow custom window level when sending window to top
This commit is contained in:
parent
805ce0dee9
commit
fbb3a288ec
7 changed files with 15 additions and 10 deletions
|
@ -486,8 +486,10 @@ bool Window::IsClosable() {
|
|||
return window_->IsClosable();
|
||||
}
|
||||
|
||||
void Window::SetAlwaysOnTop(bool top) {
|
||||
window_->SetAlwaysOnTop(top);
|
||||
void Window::SetAlwaysOnTop(bool top, mate::Arguments* args) {
|
||||
int level = 0;
|
||||
args->GetNext(&level);
|
||||
window_->SetAlwaysOnTop(top, level);
|
||||
}
|
||||
|
||||
bool Window::IsAlwaysOnTop() {
|
||||
|
|
|
@ -132,7 +132,7 @@ class Window : public mate::TrackableObject<Window>,
|
|||
bool IsFullScreenable();
|
||||
void SetClosable(bool closable);
|
||||
bool IsClosable();
|
||||
void SetAlwaysOnTop(bool top);
|
||||
void SetAlwaysOnTop(bool top, mate::Arguments* args);
|
||||
bool IsAlwaysOnTop();
|
||||
void Center();
|
||||
void SetPosition(int x, int y, mate::Arguments* args);
|
||||
|
|
|
@ -118,7 +118,7 @@ class NativeWindow : public base::SupportsUserData,
|
|||
virtual bool IsFullScreenable() = 0;
|
||||
virtual void SetClosable(bool closable) = 0;
|
||||
virtual bool IsClosable() = 0;
|
||||
virtual void SetAlwaysOnTop(bool top) = 0;
|
||||
virtual void SetAlwaysOnTop(bool top, int level = 0) = 0;
|
||||
virtual bool IsAlwaysOnTop() = 0;
|
||||
virtual void Center() = 0;
|
||||
virtual void SetTitle(const std::string& title) = 0;
|
||||
|
|
|
@ -64,7 +64,7 @@ class NativeWindowMac : public NativeWindow,
|
|||
bool IsFullScreenable() override;
|
||||
void SetClosable(bool closable) override;
|
||||
bool IsClosable() override;
|
||||
void SetAlwaysOnTop(bool top) override;
|
||||
void SetAlwaysOnTop(bool top, int level) override;
|
||||
bool IsAlwaysOnTop() override;
|
||||
void Center() override;
|
||||
void SetTitle(const std::string& title) override;
|
||||
|
|
|
@ -943,8 +943,11 @@ bool NativeWindowMac::IsClosable() {
|
|||
return [window_ styleMask] & NSClosableWindowMask;
|
||||
}
|
||||
|
||||
void NativeWindowMac::SetAlwaysOnTop(bool top) {
|
||||
[window_ setLevel:(top ? NSFloatingWindowLevel : NSNormalWindowLevel)];
|
||||
void NativeWindowMac::SetAlwaysOnTop(bool top, int level) {
|
||||
if (!level) {
|
||||
level = NSFloatingWindowLevel;
|
||||
}
|
||||
[window_ setLevel:(top ? level : NSNormalWindowLevel)];
|
||||
}
|
||||
|
||||
bool NativeWindowMac::IsAlwaysOnTop() {
|
||||
|
|
|
@ -682,8 +682,8 @@ bool NativeWindowViews::IsClosable() {
|
|||
#endif
|
||||
}
|
||||
|
||||
void NativeWindowViews::SetAlwaysOnTop(bool top) {
|
||||
window_->SetAlwaysOnTop(top);
|
||||
void NativeWindowViews::SetAlwaysOnTop(bool top, int level) {
|
||||
window_->SetAlwaysOnTop(top, level);
|
||||
}
|
||||
|
||||
bool NativeWindowViews::IsAlwaysOnTop() {
|
||||
|
|
|
@ -84,7 +84,7 @@ class NativeWindowViews : public NativeWindow,
|
|||
bool IsFullScreenable() override;
|
||||
void SetClosable(bool closable) override;
|
||||
bool IsClosable() override;
|
||||
void SetAlwaysOnTop(bool top) override;
|
||||
void SetAlwaysOnTop(bool top, int level) override;
|
||||
bool IsAlwaysOnTop() override;
|
||||
void Center() override;
|
||||
void SetTitle(const std::string& title) override;
|
||||
|
|
Loading…
Reference in a new issue